When I wrote sch_fq.c, hash_ptr() on 64bit arches was awful,
and I chose hash_32().
Linus Torvalds and George Spelvin fixed this issue, so we can
use hash_ptr() to get more entropy on 64bit arches with Terabytes
of memory, and avoid the cast games.
Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Hugh Dickins <hughd@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>