drm/i915/cnl: WaPipeControlBefore3DStateSamplePattern
This workaround should prevent a bug that can be hit on a context
restore. To avoid the issue, we must emit a PIPE_CONTROL with CS stall
(0x7a000004 0x00100000 0x00000000 0x00000000) followed by 12DW's of
NOOP(0x0) in the indirect context batch buffer, to ensure the engine is
idle prior to programming 3DSTATE_SAMPLE_PATTERN.
It's also not clear whether we should add those extra dwords because of
the workaround itself, or if that's just padding for the WA BB (and next
commands could come right after the PIPE_CONTROL). We keep them for now.
References: HSD#
1939868
v2: More descriptive changelog and comments.
v3: Explain that PIPE_CONTROL is actually 6 dwords, and that we advance
10 more dwords because of that.
Signed-off-by: Rafael Antognolli <rafael.antognolli@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20180205233330.14973-1-rafael.antognolli@intel.com