drm/amd/display: Fix frames_to_insert math
BugLink: https://bugs.launchpad.net/bugs/1848047
[ Upstream commit
a463b263032f7c98c5912207db43be1aa34a6438 ]
[Why]
The math on deciding on how many
"frames to insert" sometimes sent us over the max refresh rate.
Also integer overflow can occur if we have high refresh rates.
[How]
Instead of clipping the frame duration such that it doesn’t go below the min,
just remove a frame from the number of frames to insert. +
Use unsigned long long for intermediate calculations to prevent
integer overflow.
Signed-off-by: Bayan Zabihiyan <bayan.zabihiyan@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
Signed-off-by: Paolo Pisati <paolo.pisati@canonical.com>
Signed-off-by: Kleber Sacilotto de Souza <kleber.souza@canonical.com>