The current calculation is wrong if absolute != real address. Let's just
calculate the start address for 4k frames upfront. Otherwise, the
calculated end address will be wrong, resulting in wrong memory
location/storage keys getting touched.
To keep low-address protection working (using the effective address),
we have to move the check.
Reviewed-by: Christian Borntraeger <borntraeger@de.ibm.com> Signed-off-by: David Hildenbrand <dahi@linux.vnet.ibm.com> Signed-off-by: Christian Borntraeger <borntraeger@de.ibm.com>