/* setting graphical layers */
val = MXR_GRP_CFG_COLOR_KEY_DISABLE; /* no blank key */
val |= MXR_GRP_CFG_WIN_BLEND_EN;
- val |= MXR_GRP_CFG_BLEND_PRE_MUL;
- val |= MXR_GRP_CFG_PIXEL_BLEND_EN;
val |= MXR_GRP_CFG_ALPHA_VAL(0xff); /* non-transparent alpha */
- /* the same configuration for both layers */
+ /* Don't blend layer 0 onto the mixer background */
mixer_reg_write(res, MXR_GRAPHIC_CFG(0), val);
+
+ /* Blend layer 1 into layer 0 */
+ val |= MXR_GRP_CFG_BLEND_PRE_MUL;
+ val |= MXR_GRP_CFG_PIXEL_BLEND_EN;
mixer_reg_write(res, MXR_GRAPHIC_CFG(1), val);
/* setting video layers */