{
AioHandler *node;
HANDLE events[MAXIMUM_WAIT_OBJECTS + 1];
- bool progress, first;
+ bool was_dispatching, progress, first;
int count;
int timeout;
+ was_dispatching = ctx->dispatching;
progress = false;
+ /* aio_notify can avoid the expensive event_notifier_set if
+ * everything (file descriptors, bottom halves, timers) will
+ * be re-evaluated before the next blocking poll(). This is
+ * already true when aio_poll is called with blocking == false;
+ * if blocking == true, it is only true after poll() returns.
+ *
+ * If we're in a nested event loop, ctx->dispatching might be true.
+ * In that case we can restore it just before returning, but we
+ * have to clear it now.
+ */
+ aio_set_dispatching(ctx, !blocking);
+
ctx->walking_handlers++;
/* fill fd sets */
timeout = blocking
? qemu_timeout_ns_to_ms(aio_compute_timeout(ctx)) : 0;
ret = WaitForMultipleObjects(count, events, FALSE, timeout);
+ aio_set_dispatching(ctx, true);
if (first && aio_bh_poll(ctx)) {
progress = true;
progress |= timerlistgroup_run_timers(&ctx->tlg);
+ aio_set_dispatching(ctx, was_dispatching);
return progress;
}