*/
FBU = {
rects : 0,
- subrects : 0,
- tiles : 0,
+ subrects : 0, // RRE and HEXTILE
+ lines : 0, // RAW
+ tiles : 0, // HEXTILE
bytes : 0,
x : 0,
y : 0,
/* Normal RFB/VNC server messages */
normal_msg: function () {
//console.log(">> normal_msg");
- if ((FBU.rects > 0) || (FBU.bytes > 0)) {
+ if (FBU.rects > 0) {
var msg_type = 0;
} else {
var msg_type = RFB.d.shift8();
FBU.bytes = 0;
}
- while ((FBU.rects > 0) && (RFB.d.length > 0)) {
+ while ((FBU.rects > 0) && (RFB.d.length >= FBU.bytes)) {
if (FBU.bytes == 0) {
if (RFB.d.length < 12) {
console.log(" waiting for rect header bytes");
FBU.width = RFB.d.shift16();
FBU.height = RFB.d.shift16();
FBU.encoding = parseInt(RFB.d.shift32(), 10);
- //var msg = "FramebufferUpdate rects:" + FBU.rects + " encoding:" + FBU.encoding
+
+ // Debug:
+ /*
+ var msg = "FramebufferUpdate rects:" + FBU.rects + " encoding:" + FBU.encoding
switch (FBU.encoding) {
- case 0: // Raw
- FBU.bytes = FBU.width * FBU.height * RFB.fb_Bpp;
- //msg += "(RAW)"
- break;
- case 1: // Copy-Rect
- FBU.bytes = 4;
- //msg += "(COPY-RECT)"
- break;
- case 2: // RRE
- FBU.bytes = 4 + RFB.fb_Bpp;
- //msg += "(RRE)"
- break;
- case 5: // hextile
- FBU.bytes = 2; // No header; get it started
- FBU.tiles_x = Math.ceil(FBU.width/16);
- FBU.tiles_y = Math.ceil(FBU.height/16);
- FBU.total_tiles = FBU.tiles_x * FBU.tiles_y;
- FBU.tiles = FBU.total_tiles;
- //msg += "(HEXTILE " + FBU.tiles + " tiles)"
- break;
+ case 0: msg += "(RAW)"; break;
+ case 1: msg += "(COPY-RECT)"; break;
+ case 2: msg += "(RRE)"; break;
+ case 5: msg += "(HEXTILE " + FBU.tiles + " tiles)"; break;
default:
console.log("Unsupported encoding " + FBU.encoding);
RFB.state = "failed";
return;
}
- //msg += ", RFB.d.length: " + RFB.d.length + ", FBU.bytes: " + FBU.bytes
- //console.log(msg);
+ msg += ", RFB.d.length: " + RFB.d.length
+ console.log(msg);
+ */
}
- if (RFB.d.length >= FBU.bytes) {
- FBU.bytes = 0;
-
- switch (FBU.encoding) {
- case 0: RFB.display_raw(); break; // Raw
- case 1: RFB.display_copy_rect(); break; // Copy-Rect
- case 2: RFB.display_rre(); break; // RRE
- case 5: RFB.display_hextile(); break; // hextile
- }
- } else {
- /* We don't have enough yet */
- FBU.bytes = FBU.bytes - RFB.d.length;
- break;
+ //console.log("> RFB.d.length: " + RFB.d.length + ", arr[0..30]: " + RFB.d.slice(0,30));
+ switch (FBU.encoding) {
+ case 0: RFB.display_raw(); break; // Raw
+ case 1: RFB.display_copy_rect(); break; // Copy-Rect
+ case 2: RFB.display_rre(); break; // RRE
+ case 5: RFB.display_hextile(); break; // hextile
}
+ //console.log("< RFB.d.length: " + RFB.d.length + ", FBU.bytes: " + FBU.bytes);
if (RFB.state != "normal") return;
}
*/
display_raw: function () {
- console.log(">> display_raw");
- Canvas.rgbxImage(FBU.x, FBU.y, FBU.width, FBU.height, RFB.d);
- RFB.d.shiftBytes(FBU.width * FBU.height * RFB.fb_Bpp);
- FBU.rects --;
+ //console.log(">> display_raw");
+ if (FBU.lines == 0) {
+ FBU.lines = FBU.height;
+ }
+ FBU.bytes = FBU.width * RFB.fb_Bpp; // At least a line
+ if (RFB.d.length < FBU.bytes) {
+ //console.log(" waiting for " + (FBU.bytes - RFB.d.length) + " RAW bytes");
+ return;
+ }
+ var cur_y = FBU.y + (FBU.height - FBU.lines);
+ var cur_height = Math.min(FBU.lines, Math.floor(RFB.d.length/(FBU.width * RFB.fb_Bpp)));
+ //console.log("cur_y:" + cur_y + ", cur_height:" + cur_height);
+ Canvas.rgbxImage(FBU.x, cur_y, FBU.width, cur_height, RFB.d);
+ RFB.d.shiftBytes(FBU.width * cur_height * RFB.fb_Bpp);
+ FBU.lines -= cur_height;
+
+ if (FBU.lines > 0) {
+ FBU.bytes = FBU.width * RFB.fb_Bpp; // At least another line
+ } else {
+ FBU.rects --;
+ FBU.bytes = 0;
+ }
},
display_copy_rect: function () {
- console.log(">> display_copy_rect");
+ //console.log(">> display_copy_rect");
+ FBU.bytes = 4;
+ if (RFB.d.length < FBU.bytes) {
+ //console.log(" waiting for " + (FBU.bytes - RFB.d.length) + " COPY-RECT bytes");
+ return;
+ }
var old_x = RFB.d.shift16();
var old_y = RFB.d.shift16();
Canvas.copyImage(old_x, old_y, FBU.x, FBU.y, FBU.width, FBU.height);
FBU.rects --;
+ FBU.bytes = 0;
},
display_rre: function () {
//console.log(">> display_rre (" + RFB.d.length + " bytes)");
if (FBU.subrects == 0) {
+ FBU.bytes = 4 + RFB.fb_Bpp;
+ if (RFB.d.length < FBU.bytes) {
+ //console.log(" waiting for " + (FBU.bytes - RFB.d.length) + " RRE bytes");
+ return;
+ }
FBU.subrects = RFB.d.shift32();
- console.log(">> display_rre " + "(" + FBU.subrects + " subrects)");
+ //console.log(">> display_rre " + "(" + FBU.subrects + " subrects)");
var color = RFB.d.shiftBytes(RFB.fb_Bpp); // Background
Canvas.fillRect(FBU.x, FBU.y, FBU.width, FBU.height, color);
}
while ((FBU.subrects > 0) && (RFB.d.length >= (RFB.fb_Bpp + 8))) {
- FBU.subrects --;
var color = RFB.d.shiftBytes(RFB.fb_Bpp);
var x = RFB.d.shift16();
var y = RFB.d.shift16();
var width = RFB.d.shift16();
var height = RFB.d.shift16();
Canvas.fillRect(FBU.x + x, FBU.y + y, width, height, color);
+ FBU.subrects --;
}
//console.log(" display_rre: rects: " + FBU.rects + ", FBU.subrects: " + FBU.subrects);
FBU.bytes = (RFB.fb_Bpp + 8) * chunk;
} else {
FBU.rects --;
+ FBU.bytes = 0;
}
//console.log("<< display_rre, FBU.bytes: " + FBU.bytes);
},
//console.log(">> display_hextile, tiles: " + FBU.tiles + ", arr.length: " + RFB.d.length + ", bytes: " + FBU.bytes);
var subencoding, subrects, cur_tile, tile_x, x, w, tile_y, y, h;
- /* FBU.bytes comes in as 0, RFB.d.length at least 1 */
- while ((FBU.tiles > 0) && (RFB.d.length >= Math.max(1, FBU.bytes))) {
+ if (FBU.tiles == 0) {
+ FBU.tiles_x = Math.ceil(FBU.width/16);
+ FBU.tiles_y = Math.ceil(FBU.height/16);
+ FBU.total_tiles = FBU.tiles_x * FBU.tiles_y;
+ FBU.tiles = FBU.total_tiles;
+ }
+
+ /* FBU.bytes comes in as 1, RFB.d.length at least 1 */
+ while (FBU.tiles > 0) {
+ FBU.bytes = 1;
+ if (RFB.d.length < FBU.bytes) {
+ console.log(" waiting for HEXTILE subencoding byte");
+ return;
+ }
+ subencoding = RFB.d[0]; // Peek
+ if (subencoding > 30) { // Raw
+ console.log("Illegal subencoding " + subencoding);
+ RFB.state = "failed";
+ return;
+ }
+ subrects = 0;
cur_tile = FBU.total_tiles - FBU.tiles;
tile_x = cur_tile % FBU.tiles_x;
tile_y = Math.floor(cur_tile / FBU.tiles_x);
y = FBU.y + tile_y * 16;
w = Math.min(16, (FBU.x + FBU.width) - x)
h = Math.min(16, (FBU.y + FBU.height) - y)
- subrects = 0;
- if (FBU.subencoding == -1) {
- /* We enter with at least 2 bytes */
- subencoding = RFB.d[0]; // Peek
- //console.log(" display_hextile, subencoding: " + subencoding);
- FBU.bytes++; // Since we aren't shifting it off
- //console.log(" subencoding: " + subencoding);
- if (subencoding > 30) { // Raw
- console.log("Illegal subencoding " + subencoding);
- RFB.state = "failed";
- return;
- }
- /* Figure out how much we are expecting */
- if (subencoding & 0x01) { // Raw
- //console.log(" Raw subencoding");
- FBU.bytes += w * h * RFB.fb_Bpp;
- } else {
- if (subencoding & 0x02) { // Background
- FBU.bytes += RFB.fb_Bpp;
- }
- if (subencoding & 0x04) { // Foreground
- FBU.bytes += RFB.fb_Bpp;
+ /* Figure out how much we are expecting */
+ if (subencoding & 0x01) { // Raw
+ //console.log(" Raw subencoding");
+ FBU.bytes += w * h * RFB.fb_Bpp;
+ } else {
+ if (subencoding & 0x02) { // Background
+ FBU.bytes += RFB.fb_Bpp;
+ }
+ if (subencoding & 0x04) { // Foreground
+ FBU.bytes += RFB.fb_Bpp;
+ }
+ if (subencoding & 0x08) { // AnySubrects
+ FBU.bytes++; // Since we aren't shifting it off
+ if (RFB.d.length < FBU.bytes) {
+ /* Wait for subrects byte */
+ console.log(" waiting for hextile subrects header byte");
+ return;
}
- if (subencoding & 0x08) { // AnySubrects
- FBU.bytes++; // Since we aren't shifting it off
- if (RFB.d.length < FBU.bytes) {
- /* Wait for subrects byte */
- console.log(" waiting for hextile subrects header bytes");
- return;
- }
- subrects = RFB.d[FBU.bytes-1]; // Peek
- if (subencoding & 0x10) { // SubrectsColoured
- FBU.bytes += subrects * (RFB.fb_Bpp + 2);
- } else {
- FBU.bytes += subrects * 2;
- }
+ subrects = RFB.d[FBU.bytes-1]; // Peek
+ if (subencoding & 0x10) { // SubrectsColoured
+ FBU.bytes += subrects * (RFB.fb_Bpp + 2);
+ } else {
+ FBU.bytes += subrects * 2;
}
}
}
return;
}
- if (subencoding > -1) {
- /* We know the encoding and have a whole tile */
- FBU.subencoding = RFB.d.shift8();
- FBU.bytes--;
- if (FBU.subencoding == 0) {
- if (FBU.lastsubencoding & 0x01) {
- /* Weird: ignore blanks after RAW */
- console.log(" Ignoring blank after RAW");
- FBU.subencoding = -1;
- //FBU.lastsubencoding = 0;
- continue;
- } else {
- Canvas.fillRect(x, y, w, h, FBU.background);
- }
- } else if (FBU.subencoding & 0x01) { // Raw
- Canvas.rgbxImage(x, y, w, h, RFB.d);
- } else {
- var idx = 0;
- if (FBU.subencoding & 0x02) { // Background
- FBU.background = RFB.d.slice(idx, idx + RFB.fb_Bpp);
- idx += RFB.fb_Bpp;
- //console.log(" background: " + FBU.background);
- }
- if (FBU.subencoding & 0x04) { // Foreground
- FBU.foreground = RFB.d.slice(idx, idx + RFB.fb_Bpp);
- idx += RFB.fb_Bpp;
- //console.log(" foreground: " + FBU.foreground);
- }
- Canvas.fillRect(x, y, w, h, FBU.background);
- if (FBU.subencoding & 0x08) { // AnySubrects
- subrects = RFB.d[idx];
- idx++;
- var color, xy, sx, sy, wh, sw, sh;
- for (var i = 0; i < subrects; i ++) {
- if (FBU.subencoding & 0x10) { // SubrectsColoured
- color = RFB.d.slice(idx, idx + RFB.fb_Bpp);
- idx += RFB.fb_Bpp;
- } else {
- color = FBU.foreground;
- }
- xy = RFB.d[idx];
- idx++;
- sx = x + (xy >> 4);
- sy = y + (xy & 0x0f);
-
- wh = RFB.d[idx];
- idx++;
- sw = (wh >> 4) + 1;
- sh = (wh & 0x0f) + 1;
-
- Canvas.fillRect(sx, sy, sw, sh, color);
+ /* We know the encoding and have a whole tile */
+ FBU.subencoding = RFB.d.shift8();
+ FBU.bytes--;
+ if (FBU.subencoding == 0) {
+ if (FBU.lastsubencoding & 0x01) {
+ /* Weird: ignore blanks after RAW */
+ console.log(" Ignoring blank after RAW");
+ continue;
+ }
+ Canvas.fillRect(x, y, w, h, FBU.background);
+ } else if (FBU.subencoding & 0x01) { // Raw
+ Canvas.rgbxImage(x, y, w, h, RFB.d);
+ } else {
+ var idx = 0;
+ if (FBU.subencoding & 0x02) { // Background
+ FBU.background = RFB.d.slice(idx, idx + RFB.fb_Bpp);
+ idx += RFB.fb_Bpp;
+ //console.log(" background: " + FBU.background);
+ }
+ if (FBU.subencoding & 0x04) { // Foreground
+ FBU.foreground = RFB.d.slice(idx, idx + RFB.fb_Bpp);
+ idx += RFB.fb_Bpp;
+ //console.log(" foreground: " + FBU.foreground);
+ }
+ Canvas.fillRect(x, y, w, h, FBU.background);
+ if (FBU.subencoding & 0x08) { // AnySubrects
+ subrects = RFB.d[idx];
+ idx++;
+ var color, xy, sx, sy, wh, sw, sh;
+ for (var i = 0; i < subrects; i ++) {
+ if (FBU.subencoding & 0x10) { // SubrectsColoured
+ color = RFB.d.slice(idx, idx + RFB.fb_Bpp);
+ idx += RFB.fb_Bpp;
+ } else {
+ color = FBU.foreground;
}
+ xy = RFB.d[idx];
+ idx++;
+ sx = x + (xy >> 4);
+ sy = y + (xy & 0x0f);
+
+ wh = RFB.d[idx];
+ idx++;
+ sw = (wh >> 4) + 1;
+ sh = (wh & 0x0f) + 1;
+
+ Canvas.fillRect(sx, sy, sw, sh, color);
}
}
- if (FBU.bytes > 0) RFB.d.shiftBytes(FBU.bytes);
- FBU.lastsubencoding = FBU.subencoding;
- FBU.subencoding = -1;
- FBU.tiles --;
- FBU.bytes = 0;
}
+ RFB.d.shiftBytes(FBU.bytes);
+ FBU.lastsubencoding = FBU.subencoding;
+ FBU.bytes = 0;
+ FBU.tiles --;
}
- if (FBU.tiles > 0) {
- FBU.bytes = 2;
- } else {
- FBU.background = [255, 255, 0, 0]; // Yellow: invalid
+ if (FBU.tiles == 0) {
FBU.rects --;
}
},
send_array: function (arr) {
- console.log(">> send_array: " + arr);
+ //console.log(">> send_array: " + arr);
//console.log(">> send_array: " + Base64.encode_array(arr));
RFB.ws.send(Base64.encode_array(arr));
},
},
keyDown: function (e) {
- console.log(">> keyDown: " + Canvas.getKeysym(e));
+ //console.log(">> keyDown: " + Canvas.getKeysym(e));
e.stop();
var arr = RFB.keyEvent(Canvas.getKeysym(e), 1);
arr = arr.concat(RFB.fbUpdateRequest(1));
},
keyUp: function (e) {
- console.log(">> keyUp: " + Canvas.getKeysym(e));
+ //console.log(">> keyUp: " + Canvas.getKeysym(e));
e.stop();
var arr = RFB.keyEvent(Canvas.getKeysym(e), 0);
arr = arr.concat(RFB.fbUpdateRequest(1));
var x, y;
x = (evt.clientX - Canvas.c_x);
y = (evt.clientY - Canvas.c_y);
- console.log('>> mouseDown ' + evt.which + '/' + evt.button + " " + x + "," + y);
+ //console.log('>> mouseDown ' + evt.which + '/' + evt.button + " " + x + "," + y);
Mouse.buttonMask |= 1 << evt.button;
Mouse.arr = Mouse.arr.concat( RFB.pointerEvent(x, y) );
var x, y;
x = (evt.clientX - Canvas.c_x);
y = (evt.clientY - Canvas.c_y);
- console.log('>> mouseUp ' + evt.which + '/' + evt.button + " " + x + "," + y);
+ //console.log('>> mouseUp ' + evt.which + '/' + evt.button + " " + x + "," + y);
Mouse.buttonMask ^= 1 << evt.button;
Mouse.arr = Mouse.arr.concat( RFB.pointerEvent(x, y) );
var x, y;
x = (evt.clientX - Canvas.c_x);
y = (evt.clientY - Canvas.c_y);
- console.log('>> mouseMove ' + x + "," + y);
+ //console.log('>> mouseMove ' + x + "," + y);
Mouse.arr = Mouse.arr.concat( RFB.pointerEvent(x, y) );
},