this way the real interested guilty is connected to entity->guilty
pointer, and we can use entity->pointer later in gpu recovery procedure
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Chunming Zhou <David1.Zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
enum amd_sched_priority init_priority;
enum amd_sched_priority override_priority;
struct mutex lock;
+ atomic_t guilty;
};
struct amdgpu_ctx_mgr {
continue;
r = amd_sched_entity_init(&ring->sched, &ctx->rings[i].entity,
- rq, amdgpu_sched_jobs, NULL);
+ rq, amdgpu_sched_jobs, &ctx->guilty);
if (r)
goto failed;
}