Winwave audio backend has problem with pausing and restart audio out.
Unlike other backends, Winwave pausing API does not flush audio buffer.
As a result, the previous audio data are played in front of
user expected sound when user restart audio.
So changes it to waveOutReset()
Signed-off-by: Munkyu Im <munkyu.im@samsung.com>
Signed-off-by: malc <av1474@comtv.ru>
else {
hw->poll_mode = 0;
}
- if (wave->paused) {
- mr = waveOutRestart (wave->hwo);
- if (mr != MMSYSERR_NOERROR) {
- winwave_logerr (mr, "waveOutRestart");
- }
- wave->paused = 0;
- }
+ wave->paused = 0;
}
return 0;
case VOICE_DISABLE:
if (!wave->paused) {
- mr = waveOutPause (wave->hwo);
+ mr = waveOutReset (wave->hwo);
if (mr != MMSYSERR_NOERROR) {
- winwave_logerr (mr, "waveOutPause");
+ winwave_logerr (mr, "waveOutReset");
}
else {
wave->paused = 1;