for (node = rb_first(&mytree); node; node = rb_next(node))
printk("key=%s\n", rb_entry(node, struct mytype, node)->keystring);
+Support for Augmented rbtrees
+-----------------------------
+
+Augmented rbtree is an rbtree with "some" additional data stored in each node.
+This data can be used to augment some new functionality to rbtree.
+Augmented rbtree is an optional feature built on top of basic rbtree
+infrastructure. rbtree user who wants this feature will have an augment
+callback function in rb_root initialized.
+
+This callback function will be called from rbtree core routines whenever
+a node has a change in one or both of its children. It is the responsibility
+of the callback function to recalculate the additional data that is in the
+rb node using new children information. Note that if this new additional
+data affects the parent node's additional data, then callback function has
+to handle it and do the recursive updates.
+
+
+Interval tree is an example of augmented rb tree. Reference -
+"Introduction to Algorithms" by Cormen, Leiserson, Rivest and Stein.
+More details about interval trees:
+
+Classical rbtree has a single key and it cannot be directly used to store
+interval ranges like [lo:hi] and do a quick lookup for any overlap with a new
+lo:hi or to find whether there is an exact match for a new lo:hi.
+
+However, rbtree can be augmented to store such interval ranges in a structured
+way making it possible to do efficient lookup and exact match.
+
+This "extra information" stored in each node is the maximum hi
+(max_hi) value among all the nodes that are its descendents. This
+information can be maintained at each node just be looking at the node
+and its immediate children. And this will be used in O(log n) lookup
+for lowest match (lowest start address among all possible matches)
+with something like:
+
+find_lowest_match(lo, hi, node)
+{
+ lowest_match = NULL;
+ while (node) {
+ if (max_hi(node->left) > lo) {
+ // Lowest overlap if any must be on left side
+ node = node->left;
+ } else if (overlap(lo, hi, node)) {
+ lowest_match = node;
+ break;
+ } else if (lo > node->lo) {
+ // Lowest overlap if any must be on right side
+ node = node->right;
+ } else {
+ break;
+ }
+ }
+ return lowest_match;
+}
+
+Finding exact match will be to first find lowest match and then to follow
+successor nodes looking for exact match, until the start of a node is beyond
+the hi value we are looking for.
struct rb_root
{
struct rb_node *rb_node;
+ void (*augment_cb)(struct rb_node *node);
};
rb->rb_parent_color = (rb->rb_parent_color & ~1) | color;
}
-#define RB_ROOT (struct rb_root) { NULL, }
+#define RB_ROOT (struct rb_root) { NULL, NULL, }
+#define RB_AUGMENT_ROOT(x) (struct rb_root) { NULL, x}
+
#define rb_entry(ptr, type, member) container_of(ptr, type, member)
#define RB_EMPTY_ROOT(root) ((root)->rb_node == NULL)
else
root->rb_node = right;
rb_set_parent(node, right);
+
+ if (root->augment_cb) {
+ root->augment_cb(node);
+ root->augment_cb(right);
+ }
}
static void __rb_rotate_right(struct rb_node *node, struct rb_root *root)
else
root->rb_node = left;
rb_set_parent(node, left);
+
+ if (root->augment_cb) {
+ root->augment_cb(node);
+ root->augment_cb(left);
+ }
}
void rb_insert_color(struct rb_node *node, struct rb_root *root)
{
struct rb_node *parent, *gparent;
+ if (root->augment_cb)
+ root->augment_cb(node);
+
while ((parent = rb_parent(node)) && rb_is_red(parent))
{
gparent = rb_parent(parent);
else
{
struct rb_node *old = node, *left;
+ int old_parent_cb = 0;
+ int successor_parent_cb = 0;
node = node->rb_right;
while ((left = node->rb_left) != NULL)
node = left;
if (rb_parent(old)) {
+ old_parent_cb = 1;
if (rb_parent(old)->rb_left == old)
rb_parent(old)->rb_left = node;
else
if (parent == old) {
parent = node;
} else {
+ successor_parent_cb = 1;
if (child)
rb_set_parent(child, parent);
+
parent->rb_left = child;
node->rb_right = old->rb_right;
node->rb_left = old->rb_left;
rb_set_parent(old->rb_left, node);
+ if (root->augment_cb) {
+ /*
+ * Here, three different nodes can have new children.
+ * The parent of the successor node that was selected
+ * to replace the node to be erased.
+ * The node that is getting erased and is now replaced
+ * by its successor.
+ * The parent of the node getting erased-replaced.
+ */
+ if (successor_parent_cb)
+ root->augment_cb(parent);
+
+ root->augment_cb(node);
+
+ if (old_parent_cb)
+ root->augment_cb(rb_parent(old));
+ }
+
goto color;
}
if (child)
rb_set_parent(child, parent);
- if (parent)
- {
+
+ if (parent) {
if (parent->rb_left == node)
parent->rb_left = child;
else
parent->rb_right = child;
- }
- else
+
+ if (root->augment_cb)
+ root->augment_cb(parent);
+
+ } else {
root->rb_node = child;
+ }
color:
if (color == RB_BLACK)