node isn't changed, so we don't need to retreive this structure
everytime we move the object. Maybe compiler do this optimization, but
making it explicitly is better.
Signed-off-by: Joonsoo Kim <iamjoonsoo.kim@lge.com>
Acked-by: Christoph Lameter <cl@linux.com>
Cc: Pekka Enberg <penberg@kernel.org>
Acked-by: David Rientjes <rientjes@google.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
int node)
{
int i;
- struct kmem_cache_node *n;
+ struct kmem_cache_node *n = get_node(cachep, node);
for (i = 0; i < nr_objects; i++) {
void *objp;
objp = objpp[i];
page = virt_to_head_page(objp);
- n = get_node(cachep, node);
list_del(&page->lru);
check_spinlock_acquired_node(cachep, node);
slab_put_obj(cachep, page, objp, node);