/**
* drm_fb_helper_set_suspend - wrapper around fb_set_suspend
* @fb_helper: driver-allocated fbdev helper
- * @state: desired state, zero to resume, non-zero to suspend
+ * @suspend: whether to suspend or resume
*
* A wrapper around fb_set_suspend implemented by fbdev core.
* Use drm_fb_helper_set_suspend_unlocked() if you don't need to take
* the lock yourself
*/
-void drm_fb_helper_set_suspend(struct drm_fb_helper *fb_helper, int state)
+void drm_fb_helper_set_suspend(struct drm_fb_helper *fb_helper, bool suspend)
{
if (fb_helper && fb_helper->fbdev)
- fb_set_suspend(fb_helper->fbdev, state);
+ fb_set_suspend(fb_helper->fbdev, suspend);
}
EXPORT_SYMBOL(drm_fb_helper_set_suspend);
* drm_fb_helper_set_suspend_unlocked - wrapper around fb_set_suspend that also
* takes the console lock
* @fb_helper: driver-allocated fbdev helper
- * @state: desired state, zero to resume, non-zero to suspend
+ * @suspend: whether to suspend or resume
*
* A wrapper around fb_set_suspend() that takes the console lock. If the lock
* isn't available on resume, a worker is tasked with waiting for the lock
* Use drm_fb_helper_set_suspend() if you need to take the lock yourself.
*/
void drm_fb_helper_set_suspend_unlocked(struct drm_fb_helper *fb_helper,
- int suspend)
+ bool suspend)
{
if (!fb_helper || !fb_helper->fbdev)
return;
void drm_fb_helper_cfb_imageblit(struct fb_info *info,
const struct fb_image *image);
-void drm_fb_helper_set_suspend(struct drm_fb_helper *fb_helper, int state);
+void drm_fb_helper_set_suspend(struct drm_fb_helper *fb_helper, bool suspend);
void drm_fb_helper_set_suspend_unlocked(struct drm_fb_helper *fb_helper,
- int suspend);
+ bool suspend);
int drm_fb_helper_setcmap(struct fb_cmap *cmap, struct fb_info *info);
}
static inline void drm_fb_helper_set_suspend(struct drm_fb_helper *fb_helper,
- int state)
+ bool suspend)
{
}
static inline void
-drm_fb_helper_set_suspend_unlocked(struct drm_fb_helper *fb_helper, int suspend)
+drm_fb_helper_set_suspend_unlocked(struct drm_fb_helper *fb_helper, bool suspend)
{
}