#ifdef __APPLE__
#define LINKAGE_AREA_SIZE 24
-#define BACK_CHAIN_OFFSET 8
+#define LR_OFFSET 8
#else
#define LINKAGE_AREA_SIZE 8
-#define BACK_CHAIN_OFFSET 4
+#define LR_OFFSET 4
#endif
#define FAST_PATH
| (i * 4 + LINKAGE_AREA_SIZE + TCG_STATIC_CALL_ARGS_SIZE)
)
);
- tcg_out32 (s, STW | RS (0) | RA (1) | (frame_size + BACK_CHAIN_OFFSET));
+ tcg_out32 (s, STW | RS (0) | RA (1) | (frame_size + LR_OFFSET));
tcg_out32 (s, MTSPR | RS (3) | CTR);
tcg_out32 (s, BCCTR | BO_ALWAYS);
| (i * 4 + LINKAGE_AREA_SIZE + TCG_STATIC_CALL_ARGS_SIZE)
)
);
- tcg_out32 (s, LWZ | RT (0) | RA (1) | (frame_size + BACK_CHAIN_OFFSET));
+ tcg_out32 (s, LWZ | RT (0) | RA (1) | (frame_size + LR_OFFSET));
tcg_out32 (s, MTSPR | RS (0) | LR);
tcg_out32 (s, ADDI | RT (1) | RA (1) | frame_size);
tcg_out32 (s, BCLR | BO_ALWAYS);