static DEFINE_PER_CPU(int, idr_preload_cnt);
static DEFINE_SPINLOCK(simple_ida_lock);
+/* the maximum ID which can be allocated given idr->layers */
+static int idr_max(int layers)
+{
+ int bits = min_t(int, layers * IDR_BITS, MAX_IDR_SHIFT);
+
+ return (1 << bits) - 1;
+}
+
static struct idr_layer *get_from_free_list(struct idr *idp)
{
struct idr_layer *p;
* Add a new layer to the top of the tree if the requested
* id is larger than the currently allocated space.
*/
- while ((layers < (MAX_IDR_LEVEL - 1)) && (id >= (1 << (layers*IDR_BITS)))) {
+ while (id > idr_max(layers)) {
layers++;
if (!p->count) {
/* special case: if the tree is currently empty,
*/
int idr_get_new_above(struct idr *idp, void *ptr, int starting_id, int *id)
{
- struct idr_layer *pa[MAX_IDR_LEVEL];
+ struct idr_layer *pa[MAX_IDR_LEVEL + 1];
int rv;
rv = idr_get_empty_slot(idp, starting_id, pa, 0, idp);
int idr_alloc(struct idr *idr, void *ptr, int start, int end, gfp_t gfp_mask)
{
int max = end > 0 ? end - 1 : INT_MAX; /* inclusive upper limit */
- struct idr_layer *pa[MAX_IDR_LEVEL];
+ struct idr_layer *pa[MAX_IDR_LEVEL + 1];
int id;
might_sleep_if(gfp_mask & __GFP_WAIT);
static void sub_remove(struct idr *idp, int shift, int id)
{
struct idr_layer *p = idp->top;
- struct idr_layer **pa[MAX_IDR_LEVEL];
+ struct idr_layer **pa[MAX_IDR_LEVEL + 1];
struct idr_layer ***paa = &pa[0];
struct idr_layer *to_free;
int n;
int n, id, max;
int bt_mask;
struct idr_layer *p;
- struct idr_layer *pa[MAX_IDR_LEVEL];
+ struct idr_layer *pa[MAX_IDR_LEVEL + 1];
struct idr_layer **paa = &pa[0];
n = idp->layers * IDR_BITS;
p = idp->top;
rcu_assign_pointer(idp->top, NULL);
- max = 1 << n;
+ max = idr_max(idp->layers);
id = 0;
- while (id < max) {
+ while (id >= 0 && id <= max) {
while (n > IDR_BITS && p) {
n -= IDR_BITS;
*paa++ = p;
/* Mask off upper bits we don't use for the search. */
id &= MAX_IDR_MASK;
- if (id >= (1 << n))
+ if (id > idr_max(p->layer + 1))
return NULL;
BUG_ON(n == 0);
{
int n, id, max, error = 0;
struct idr_layer *p;
- struct idr_layer *pa[MAX_IDR_LEVEL];
+ struct idr_layer *pa[MAX_IDR_LEVEL + 1];
struct idr_layer **paa = &pa[0];
n = idp->layers * IDR_BITS;
p = rcu_dereference_raw(idp->top);
- max = 1 << n;
+ max = idr_max(idp->layers);
id = 0;
- while (id < max) {
+ while (id >= 0 && id <= max) {
while (n > 0 && p) {
n -= IDR_BITS;
*paa++ = p;
*/
void *idr_get_next(struct idr *idp, int *nextidp)
{
- struct idr_layer *p, *pa[MAX_IDR_LEVEL];
+ struct idr_layer *p, *pa[MAX_IDR_LEVEL + 1];
struct idr_layer **paa = &pa[0];
int id = *nextidp;
int n, max;
if (!p)
return NULL;
n = (p->layer + 1) * IDR_BITS;
- max = 1 << n;
+ max = idr_max(p->layer + 1);
- while (id < max) {
+ while (id >= 0 && id <= max) {
while (n > 0 && p) {
n -= IDR_BITS;
*paa++ = p;
*/
int ida_get_new_above(struct ida *ida, int starting_id, int *p_id)
{
- struct idr_layer *pa[MAX_IDR_LEVEL];
+ struct idr_layer *pa[MAX_IDR_LEVEL + 1];
struct ida_bitmap *bitmap;
unsigned long flags;
int idr_id = starting_id / IDA_BITMAP_BITS;