initialise it by passing ``XA_FLAGS_ALLOC`` to :c:func:`xa_init_flags`,
the XArray changes to track whether entries are in use or not.
-You can call :c:func:`xa_alloc` to store the entry at any unused index
+You can call :c:func:`xa_alloc` to store the entry at an unused index
in the XArray. If you need to modify the array from interrupt context,
you can use :c:func:`xa_alloc_bh` or :c:func:`xa_alloc_irq` to disable
interrupts while allocating the ID.
-Using :c:func:`xa_store`, :c:func:`xa_cmpxchg` or :c:func:`xa_insert`
-will mark the entry as being allocated. Unlike a normal XArray, storing
+Using :c:func:`xa_store`, :c:func:`xa_cmpxchg` or :c:func:`xa_insert` will
+also mark the entry as being allocated. Unlike a normal XArray, storing
``NULL`` will mark the entry as being in use, like :c:func:`xa_reserve`.
To free an entry, use :c:func:`xa_erase` (or :c:func:`xa_release` if
you only want to free the entry if it's ``NULL``).
+By default, the lowest free entry is allocated starting from 0. If you
+want to allocate entries starting at 1, it is more efficient to use
+:c:func:`DEFINE_XARRAY_ALLOC1` or ``XA_FLAGS_ALLOC1``.
+
You cannot use ``XA_MARK_0`` with an allocating XArray as this mark
is used to track whether an entry is free or not. The other marks are
available for your use.
#define XA_FLAGS_LOCK_IRQ ((__force gfp_t)XA_LOCK_IRQ)
#define XA_FLAGS_LOCK_BH ((__force gfp_t)XA_LOCK_BH)
#define XA_FLAGS_TRACK_FREE ((__force gfp_t)4U)
+#define XA_FLAGS_ZERO_BUSY ((__force gfp_t)8U)
#define XA_FLAGS_MARK(mark) ((__force gfp_t)((1U << __GFP_BITS_SHIFT) << \
(__force unsigned)(mark)))
+/* ALLOC is for a normal 0-based alloc. ALLOC1 is for an 1-based alloc */
#define XA_FLAGS_ALLOC (XA_FLAGS_TRACK_FREE | XA_FLAGS_MARK(XA_FREE_MARK))
+#define XA_FLAGS_ALLOC1 (XA_FLAGS_TRACK_FREE | XA_FLAGS_ZERO_BUSY)
/**
* struct xarray - The anchor of the XArray.
#define DEFINE_XARRAY(name) DEFINE_XARRAY_FLAGS(name, 0)
/**
- * DEFINE_XARRAY_ALLOC() - Define an XArray which can allocate IDs.
+ * DEFINE_XARRAY_ALLOC() - Define an XArray which allocates IDs starting at 0.
* @name: A string that names your XArray.
*
* This is intended for file scope definitions of allocating XArrays.
*/
#define DEFINE_XARRAY_ALLOC(name) DEFINE_XARRAY_FLAGS(name, XA_FLAGS_ALLOC)
+/**
+ * DEFINE_XARRAY_ALLOC1() - Define an XArray which allocates IDs starting at 1.
+ * @name: A string that names your XArray.
+ *
+ * This is intended for file scope definitions of allocating XArrays.
+ * See also DEFINE_XARRAY().
+ */
+#define DEFINE_XARRAY_ALLOC1(name) DEFINE_XARRAY_FLAGS(name, XA_FLAGS_ALLOC1)
+
void *xa_load(struct xarray *, unsigned long index);
void *xa_store(struct xarray *, unsigned long index, void *entry, gfp_t);
void *xa_erase(struct xarray *, unsigned long index);
#endif
}
-static DEFINE_XARRAY_ALLOC(xa0);
-
-static noinline void check_xa_alloc(void)
+static noinline void check_xa_alloc_1(struct xarray *xa, unsigned int base)
{
int i;
u32 id;
- /* An empty array should assign 0 to the first alloc */
- xa_alloc_index(&xa0, 0, GFP_KERNEL);
+ XA_BUG_ON(xa, !xa_empty(xa));
+ /* An empty array should assign %base to the first alloc */
+ xa_alloc_index(xa, base, GFP_KERNEL);
/* Erasing it should make the array empty again */
- xa_erase_index(&xa0, 0);
- XA_BUG_ON(&xa0, !xa_empty(&xa0));
+ xa_erase_index(xa, base);
+ XA_BUG_ON(xa, !xa_empty(xa));
+
+ /* And it should assign %base again */
+ xa_alloc_index(xa, base, GFP_KERNEL);
+
+ /* Allocating and then erasing a lot should not lose base */
+ for (i = base + 1; i < 2 * XA_CHUNK_SIZE; i++)
+ xa_alloc_index(xa, i, GFP_KERNEL);
+ for (i = base; i < 2 * XA_CHUNK_SIZE; i++)
+ xa_erase_index(xa, i);
+ xa_alloc_index(xa, base, GFP_KERNEL);
+
+ /* Destroying the array should do the same as erasing */
+ xa_destroy(xa);
- /* And it should assign 0 again */
- xa_alloc_index(&xa0, 0, GFP_KERNEL);
+ /* And it should assign %base again */
+ xa_alloc_index(xa, base, GFP_KERNEL);
- /* The next assigned ID should be 1 */
- xa_alloc_index(&xa0, 1, GFP_KERNEL);
- xa_erase_index(&xa0, 1);
+ /* The next assigned ID should be base+1 */
+ xa_alloc_index(xa, base + 1, GFP_KERNEL);
+ xa_erase_index(xa, base + 1);
/* Storing a value should mark it used */
- xa_store_index(&xa0, 1, GFP_KERNEL);
- xa_alloc_index(&xa0, 2, GFP_KERNEL);
+ xa_store_index(xa, base + 1, GFP_KERNEL);
+ xa_alloc_index(xa, base + 2, GFP_KERNEL);
- /* If we then erase 0, it should be free */
- xa_erase_index(&xa0, 0);
- xa_alloc_index(&xa0, 0, GFP_KERNEL);
+ /* If we then erase base, it should be free */
+ xa_erase_index(xa, base);
+ xa_alloc_index(xa, base, GFP_KERNEL);
- xa_erase_index(&xa0, 1);
- xa_erase_index(&xa0, 2);
+ xa_erase_index(xa, base + 1);
+ xa_erase_index(xa, base + 2);
for (i = 1; i < 5000; i++) {
- xa_alloc_index(&xa0, i, GFP_KERNEL);
+ xa_alloc_index(xa, base + i, GFP_KERNEL);
}
- xa_destroy(&xa0);
+ xa_destroy(xa);
+ /* Check that we fail properly at the limit of allocation */
id = 0xfffffffeU;
- XA_BUG_ON(&xa0, xa_alloc(&xa0, &id, UINT_MAX, xa_mk_index(id),
+ XA_BUG_ON(xa, xa_alloc(xa, &id, UINT_MAX, xa_mk_index(id),
GFP_KERNEL) != 0);
- XA_BUG_ON(&xa0, id != 0xfffffffeU);
- XA_BUG_ON(&xa0, xa_alloc(&xa0, &id, UINT_MAX, xa_mk_index(id),
+ XA_BUG_ON(xa, id != 0xfffffffeU);
+ XA_BUG_ON(xa, xa_alloc(xa, &id, UINT_MAX, xa_mk_index(id),
GFP_KERNEL) != 0);
- XA_BUG_ON(&xa0, id != 0xffffffffU);
- XA_BUG_ON(&xa0, xa_alloc(&xa0, &id, UINT_MAX, xa_mk_index(id),
+ XA_BUG_ON(xa, id != 0xffffffffU);
+ XA_BUG_ON(xa, xa_alloc(xa, &id, UINT_MAX, xa_mk_index(id),
GFP_KERNEL) != -ENOSPC);
- XA_BUG_ON(&xa0, id != 0xffffffffU);
- xa_destroy(&xa0);
+ XA_BUG_ON(xa, id != 0xffffffffU);
+ xa_destroy(xa);
id = 10;
- XA_BUG_ON(&xa0, xa_alloc(&xa0, &id, 5, xa_mk_index(id),
+ XA_BUG_ON(xa, xa_alloc(xa, &id, 5, xa_mk_index(id),
GFP_KERNEL) != -ENOSPC);
- XA_BUG_ON(&xa0, xa_store_index(&xa0, 3, GFP_KERNEL) != 0);
- XA_BUG_ON(&xa0, xa_alloc(&xa0, &id, 5, xa_mk_index(id),
+ XA_BUG_ON(xa, xa_store_index(xa, 3, GFP_KERNEL) != 0);
+ XA_BUG_ON(xa, xa_alloc(xa, &id, 5, xa_mk_index(id),
GFP_KERNEL) != -ENOSPC);
- xa_erase_index(&xa0, 3);
- XA_BUG_ON(&xa0, !xa_empty(&xa0));
+ xa_erase_index(xa, 3);
+ XA_BUG_ON(xa, !xa_empty(xa));
+}
+
+static DEFINE_XARRAY_ALLOC(xa0);
+static DEFINE_XARRAY_ALLOC1(xa1);
+
+static noinline void check_xa_alloc(void)
+{
+ check_xa_alloc_1(&xa0, 0);
+ check_xa_alloc_1(&xa1, 1);
}
static noinline void __check_store_iter(struct xarray *xa, unsigned long start,