]> git.proxmox.com Git - mirror_qemu.git/commitdiff
replay: add record/replay for audio passthrough
authorPavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Thu, 2 Feb 2017 05:50:54 +0000 (08:50 +0300)
committerGerd Hoffmann <kraxel@redhat.com>
Wed, 1 Mar 2017 14:11:44 +0000 (15:11 +0100)
This patch adds recording and replaying audio data. Is saves synchronization
information for audio out and inputs from the microphone.

v2: removed unneeded whitespace change

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-id: 20170202055054.4848.94901.stgit@PASHA-ISP.lan02.inno

[ kraxel: add qemu/error-report.h include to fix osx build failure ]

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
audio/audio.c
audio/audio.h
audio/mixeng.c
docs/replay.txt
include/sysemu/replay.h
replay/Makefile.objs
replay/replay-audio.c [new file with mode: 0644]
replay/replay-internal.h

index c845a44f0a16cba6cbf6b9a3bec41e6be5c63520..21f7b0b0e679f92b1f34f2f9f81fb7d76738f5f3 100644 (file)
@@ -28,6 +28,7 @@
 #include "qemu/timer.h"
 #include "sysemu/sysemu.h"
 #include "qemu/cutils.h"
+#include "sysemu/replay.h"
 
 #define AUDIO_CAP "audio"
 #include "audio_int.h"
@@ -1387,6 +1388,7 @@ static void audio_run_out (AudioState *s)
 
         prev_rpos = hw->rpos;
         played = hw->pcm_ops->run_out (hw, live);
+        replay_audio_out(&played);
         if (audio_bug (AUDIO_FUNC, hw->rpos >= hw->samples)) {
             dolog ("hw->rpos=%d hw->samples=%d played=%d\n",
                    hw->rpos, hw->samples, played);
@@ -1450,9 +1452,12 @@ static void audio_run_in (AudioState *s)
 
     while ((hw = audio_pcm_hw_find_any_enabled_in (hw))) {
         SWVoiceIn *sw;
-        int captured, min;
+        int captured = 0, min;
 
-        captured = hw->pcm_ops->run_in (hw);
+        if (replay_mode != REPLAY_MODE_PLAY) {
+            captured = hw->pcm_ops->run_in(hw);
+        }
+        replay_audio_in(&captured, hw->conv_buf, &hw->wpos, hw->samples);
 
         min = audio_pcm_hw_find_min_in (hw);
         hw->total_samples_captured += captured - min;
index c3c51988f5a7351ac40bbb733f0e926008f8b2cf..f4339a185e4e5116ba3b88183ef2f97646b2f5a5 100644 (file)
@@ -166,4 +166,9 @@ int wav_start_capture (CaptureState *s, const char *path, int freq,
 bool audio_is_cleaning_up(void);
 void audio_cleanup(void);
 
+void audio_sample_to_uint64(void *samples, int pos,
+                            uint64_t *left, uint64_t *right);
+void audio_sample_from_uint64(void *samples, int pos,
+                            uint64_t left, uint64_t right);
+
 #endif /* QEMU_AUDIO_H */
index 66c0328d4288b931a7dafe6f40728920f9110b75..0bf9b5360f896b8ff68827e80657f736049b8a7d 100644 (file)
@@ -25,6 +25,7 @@
 #include "qemu/osdep.h"
 #include "qemu-common.h"
 #include "qemu/bswap.h"
+#include "qemu/error-report.h"
 #include "audio.h"
 
 #define AUDIO_CAP "mixeng"
@@ -267,6 +268,37 @@ f_sample *mixeng_clip[2][2][2][3] = {
     }
 };
 
+
+void audio_sample_to_uint64(void *samples, int pos,
+                            uint64_t *left, uint64_t *right)
+{
+    struct st_sample *sample = samples;
+    sample += pos;
+#ifdef FLOAT_MIXENG
+    error_report(
+        "Coreaudio and floating point samples are not supported by replay yet");
+    abort();
+#else
+    *left = sample->l;
+    *right = sample->r;
+#endif
+}
+
+void audio_sample_from_uint64(void *samples, int pos,
+                            uint64_t left, uint64_t right)
+{
+    struct st_sample *sample = samples;
+    sample += pos;
+#ifdef FLOAT_MIXENG
+    error_report(
+        "Coreaudio and floating point samples are not supported by replay yet");
+    abort();
+#else
+    sample->l = left;
+    sample->r = right;
+#endif
+}
+
 /*
  * August 21, 1998
  * Copyright 1998 Fabrice Bellard.
index 03e193193f55f9d9313a2fe692c61d36d0ed0854..486c1e0e9d5a433905475e87506b679e33dc0776 100644 (file)
@@ -225,3 +225,10 @@ recording the virtual machine this filter puts all packets coming from
 the outer world into the log. In replay mode packets from the log are
 injected into the network device. All interactions with network backend
 in replay mode are disabled.
+
+Audio devices
+-------------
+
+Audio data is recorded and replay automatically. The command line for recording
+and replaying must contain identical specifications of audio hardware, e.g.:
+ -soundhw ac97
index 7aad20b07f268e14aba79b548c6a4cbcbc3e1b50..f1c0712795dc6d089641fbaef8c11458bc210fe6 100644 (file)
@@ -152,6 +152,13 @@ void replay_unregister_net(ReplayNetState *rns);
 void replay_net_packet_event(ReplayNetState *rns, unsigned flags,
                              const struct iovec *iov, int iovcnt);
 
+/* Audio */
+
+/*! Saves/restores number of played samples of audio out operation. */
+void replay_audio_out(int *played);
+/*! Saves/restores recorded samples of audio in operation. */
+void replay_audio_in(int *recorded, void *samples, int *wpos, int size);
+
 /* VM state operations */
 
 /*! Called at the start of execution.
index b2afd4030aaed2ee4c6ee30ffcff87a57788e81b..cee6539a235400f582c3c06a595b19121150d54a 100644 (file)
@@ -6,3 +6,4 @@ common-obj-y += replay-input.o
 common-obj-y += replay-char.o
 common-obj-y += replay-snapshot.o
 common-obj-y += replay-net.o
+common-obj-y += replay-audio.o
\ No newline at end of file
diff --git a/replay/replay-audio.c b/replay/replay-audio.c
new file mode 100644 (file)
index 0000000..3d83743
--- /dev/null
@@ -0,0 +1,79 @@
+/*
+ * replay-audio.c
+ *
+ * Copyright (c) 2010-2017 Institute for System Programming
+ *                         of the Russian Academy of Sciences.
+ *
+ * This work is licensed under the terms of the GNU GPL, version 2 or later.
+ * See the COPYING file in the top-level directory.
+ *
+ */
+
+#include "qemu/osdep.h"
+#include "qemu/error-report.h"
+#include "sysemu/replay.h"
+#include "replay-internal.h"
+#include "sysemu/sysemu.h"
+#include "audio/audio.h"
+
+void replay_audio_out(int *played)
+{
+    if (replay_mode == REPLAY_MODE_RECORD) {
+        replay_save_instructions();
+        replay_mutex_lock();
+        replay_put_event(EVENT_AUDIO_OUT);
+        replay_put_dword(*played);
+        replay_mutex_unlock();
+    } else if (replay_mode == REPLAY_MODE_PLAY) {
+        replay_account_executed_instructions();
+        replay_mutex_lock();
+        if (replay_next_event_is(EVENT_AUDIO_OUT)) {
+            *played = replay_get_dword();
+            replay_finish_event();
+            replay_mutex_unlock();
+        } else {
+            replay_mutex_unlock();
+            error_report("Missing audio out event in the replay log");
+            abort();
+        }
+    }
+}
+
+void replay_audio_in(int *recorded, void *samples, int *wpos, int size)
+{
+    int pos;
+    uint64_t left, right;
+    if (replay_mode == REPLAY_MODE_RECORD) {
+        replay_save_instructions();
+        replay_mutex_lock();
+        replay_put_event(EVENT_AUDIO_IN);
+        replay_put_dword(*recorded);
+        replay_put_dword(*wpos);
+        for (pos = (*wpos - *recorded + size) % size ; pos != *wpos
+             ; pos = (pos + 1) % size) {
+            audio_sample_to_uint64(samples, pos, &left, &right);
+            replay_put_qword(left);
+            replay_put_qword(right);
+        }
+        replay_mutex_unlock();
+    } else if (replay_mode == REPLAY_MODE_PLAY) {
+        replay_account_executed_instructions();
+        replay_mutex_lock();
+        if (replay_next_event_is(EVENT_AUDIO_IN)) {
+            *recorded = replay_get_dword();
+            *wpos = replay_get_dword();
+            for (pos = (*wpos - *recorded + size) % size ; pos != *wpos
+                 ; pos = (pos + 1) % size) {
+                left = replay_get_qword();
+                right = replay_get_qword();
+                audio_sample_from_uint64(samples, pos, left, right);
+            }
+            replay_finish_event();
+            replay_mutex_unlock();
+        } else {
+            replay_mutex_unlock();
+            error_report("Missing audio in event in the replay log");
+            abort();
+        }
+    }
+}
index c26d0795f25286e7b9ce9828e50c80256dccb004..ed66ed803ce41c1f733f2d1e471852ffafcceb99 100644 (file)
@@ -29,6 +29,10 @@ enum ReplayEvents {
     /* for character device read all event */
     EVENT_CHAR_READ_ALL,
     EVENT_CHAR_READ_ALL_ERROR,
+    /* for audio out event */
+    EVENT_AUDIO_OUT,
+    /* for audio in event */
+    EVENT_AUDIO_IN,
     /* for clock read/writes */
     /* some of greater codes are reserved for clocks */
     EVENT_CLOCK,