#include "cz_hwmgr.h"
#include "power_state.h"
#include "cz_clockpowergating.h"
-
+#include "pp_debug.h"
#define ixSMUSVI_NB_CURRENTVID 0xD8230044
#define CURRENT_NB_VID_MASK 0xff000000
void *storage, int result)
{
int ret = 0;
+
struct cz_hwmgr *cz_hwmgr = (struct cz_hwmgr *)(hwmgr->backend);
unsigned long dpm_features = 0;
if (!cz_hwmgr->is_nb_dpm_enabled) {
+ PP_DBG_LOG("enabling ALL SMU features.\n");
dpm_features |= NB_DPM_MASK;
ret = smum_send_msg_to_smc_with_parameter(
hwmgr->smumgr,
struct cz_hwmgr *hw_data = (struct cz_hwmgr *)(hwmgr->backend);
if (hw_data->is_nb_dpm_enabled) {
- if (enable)
+ if (enable) {
+ PP_DBG_LOG("enable Low Memory PState.\n");
+
return smum_send_msg_to_smc_with_parameter(hwmgr->smumgr,
PPSMC_MSG_EnableLowMemoryPstate,
(lock ? 1 : 0));
- else
+ } else {
+ PP_DBG_LOG("disable Low Memory PState.\n");
+
return smum_send_msg_to_smc_with_parameter(hwmgr->smumgr,
PPSMC_MSG_DisableLowMemoryPstate,
(lock ? 1 : 0));
+ }
}
return 0;
}
}
+static void cz_hw_print_display_cfg(
+ const struct amd_pp_display_configuration *display_cfg)
+{
+ PP_DBG_LOG("New Display Configuration:\n");
+
+ PP_DBG_LOG(" cpu_cc6_disable: %d\n",
+ display_cfg->cpu_cc6_disable);
+ PP_DBG_LOG(" cpu_pstate_disable: %d\n",
+ display_cfg->cpu_pstate_disable);
+ PP_DBG_LOG(" nb_pstate_switch_disable: %d\n",
+ display_cfg->nb_pstate_switch_disable);
+ PP_DBG_LOG(" cpu_pstate_separation_time: %d\n\n",
+ display_cfg->cpu_pstate_separation_time);
+}
+
int cz_set_cpu_power_state(struct pp_hwmgr *hwmgr)
{
struct cz_hwmgr *hw_data = (struct cz_hwmgr *)(hwmgr->backend);
uint32_t data = 0;
+
if (hw_data->cc6_setting_changed == true) {
+
+ cz_hw_print_display_cfg(&hw_data->display_cfg);
+
data |= (hw_data->display_cfg.cpu_pstate_separation_time
& PWRMGT_SEPARATION_TIME_MASK)
<< PWRMGT_SEPARATION_TIME_SHIFT;
data|= (hw_data->display_cfg.cpu_pstate_disable ? 0x1 : 0x0)
<< PWRMGT_DISABLE_CPU_PSTATES_SHIFT;
+ PP_DBG_LOG("SetDisplaySizePowerParams data: 0x%X\n",
+ data);
+
smum_send_msg_to_smc_with_parameter(hwmgr->smumgr,
PPSMC_MSG_SetDisplaySizePowerParams,
data);