#define I40E_MAX_DATA_PER_TXD_ALIGNED \
(I40E_MAX_DATA_PER_TXD & ~(I40E_MAX_READ_REQ_SIZE - 1))
-/* This ugly bit of math is equivalent to DIV_ROUNDUP(size, X) where X is
- * the value I40E_MAX_DATA_PER_TXD_ALIGNED. It is needed due to the fact
- * that 12K is not a power of 2 and division is expensive. It is used to
- * approximate the number of descriptors used per linear buffer. Note
- * that this will overestimate in some cases as it doesn't account for the
- * fact that we will add up to 4K - 1 in aligning the 12K buffer, however
- * the error should not impact things much as large buffers usually mean
- * we will use fewer descriptors then there are frags in an skb.
+/**
+ * i40e_txd_use_count - estimate the number of descriptors needed for Tx
+ * @size: transmit request size in bytes
+ *
+ * Due to hardware alignment restrictions (4K alignment), we need to
+ * assume that we can have no more than 12K of data per descriptor, even
+ * though each descriptor can take up to 16K - 1 bytes of aligned memory.
+ * Thus, we need to divide by 12K. But division is slow! Instead,
+ * we decompose the operation into shifts and one relatively cheap
+ * multiply operation.
+ *
+ * To divide by 12K, we first divide by 4K, then divide by 3:
+ * To divide by 4K, shift right by 12 bits
+ * To divide by 3, multiply by 85, then divide by 256
+ * (Divide by 256 is done by shifting right by 8 bits)
+ * Finally, we add one to round up. Because 256 isn't an exact multiple of
+ * 3, we'll underestimate near each multiple of 12K. This is actually more
+ * accurate as we have 4K - 1 of wiggle room that we can fit into the last
+ * segment. For our purposes this is accurate out to 1M which is orders of
+ * magnitude greater than our largest possible GSO size.
+ *
+ * This would then be implemented as:
+ * return (((size >> 12) * 85) >> 8) + 1;
+ *
+ * Since multiplication and division are commutative, we can reorder
+ * operations into:
+ * return ((size * 85) >> 20) + 1;
*/
static inline unsigned int i40e_txd_use_count(unsigned int size)
{
- const unsigned int max = I40E_MAX_DATA_PER_TXD_ALIGNED;
- const unsigned int reciprocal = ((1ull << 32) - 1 + (max / 2)) / max;
- unsigned int adjust = ~(u32)0;
-
- /* if we rounded up on the reciprocal pull down the adjustment */
- if ((max * reciprocal) > adjust)
- adjust = ~(u32)(reciprocal - 1);
-
- return (u32)((((u64)size * reciprocal) + adjust) >> 32);
+ return ((size * 85) >> 20) + 1;
}
/* Tx Descriptors needed, worst case */
#define I40E_MAX_DATA_PER_TXD_ALIGNED \
(I40E_MAX_DATA_PER_TXD & ~(I40E_MAX_READ_REQ_SIZE - 1))
-/* This ugly bit of math is equivalent to DIV_ROUNDUP(size, X) where X is
- * the value I40E_MAX_DATA_PER_TXD_ALIGNED. It is needed due to the fact
- * that 12K is not a power of 2 and division is expensive. It is used to
- * approximate the number of descriptors used per linear buffer. Note
- * that this will overestimate in some cases as it doesn't account for the
- * fact that we will add up to 4K - 1 in aligning the 12K buffer, however
- * the error should not impact things much as large buffers usually mean
- * we will use fewer descriptors then there are frags in an skb.
+/**
+ * i40e_txd_use_count - estimate the number of descriptors needed for Tx
+ * @size: transmit request size in bytes
+ *
+ * Due to hardware alignment restrictions (4K alignment), we need to
+ * assume that we can have no more than 12K of data per descriptor, even
+ * though each descriptor can take up to 16K - 1 bytes of aligned memory.
+ * Thus, we need to divide by 12K. But division is slow! Instead,
+ * we decompose the operation into shifts and one relatively cheap
+ * multiply operation.
+ *
+ * To divide by 12K, we first divide by 4K, then divide by 3:
+ * To divide by 4K, shift right by 12 bits
+ * To divide by 3, multiply by 85, then divide by 256
+ * (Divide by 256 is done by shifting right by 8 bits)
+ * Finally, we add one to round up. Because 256 isn't an exact multiple of
+ * 3, we'll underestimate near each multiple of 12K. This is actually more
+ * accurate as we have 4K - 1 of wiggle room that we can fit into the last
+ * segment. For our purposes this is accurate out to 1M which is orders of
+ * magnitude greater than our largest possible GSO size.
+ *
+ * This would then be implemented as:
+ * return (((size >> 12) * 85) >> 8) + 1;
+ *
+ * Since multiplication and division are commutative, we can reorder
+ * operations into:
+ * return ((size * 85) >> 20) + 1;
*/
static inline unsigned int i40e_txd_use_count(unsigned int size)
{
- const unsigned int max = I40E_MAX_DATA_PER_TXD_ALIGNED;
- const unsigned int reciprocal = ((1ull << 32) - 1 + (max / 2)) / max;
- unsigned int adjust = ~(u32)0;
-
- /* if we rounded up on the reciprocal pull down the adjustment */
- if ((max * reciprocal) > adjust)
- adjust = ~(u32)(reciprocal - 1);
-
- return (u32)((((u64)size * reciprocal) + adjust) >> 32);
+ return ((size * 85) >> 20) + 1;
}
/* Tx Descriptors needed, worst case */