Even more important when debugging MTTCG is seeing which vCPU is
currently executing.
Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Richard Henderson <rth@twiddle.net>
Message-Id: <20161027151030.20863-5-alex.bennee@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>