Commit
00d09fdbbae5f7864ce754913efc84c12fdf9f1a ("vl: pause vcpus before
stopping iothreads") and commit
dce8921b2baaf95974af8176406881872067adfa
("iothread: Stop threads before main() quits") tried to work around the
fact that emulation was still active during termination by stopping
iothreads. They suffer from race conditions:
1. virtio_scsi_handle_cmd_vq() racing with iothread_stop_all() hits the
virtio_scsi_ctx_check() assertion failure because the BDS AioContext
has been modified by iothread_stop_all().
2. Guest vq kick racing with main loop termination leaves a readable
ioeventfd that is handled by the next aio_poll() when external
clients are enabled again, resulting in unwanted emulation activity.
This patch obsoletes those commits by fully disabling emulation activity
when vcpus are stopped.
Use the new vm_shutdown() function instead of pause_all_vcpus() so that
vm change state handlers are invoked too. Virtio devices will now stop
their ioeventfds, preventing further emulation activity after vm_stop().
Note that vm_stop(RUN_STATE_SHUTDOWN) cannot be used because it emits a
QMP STOP event that may affect existing clients.
It is no longer necessary to call replay_disable_events() directly since
vm_shutdown() does so already.
Drop iothread_stop_all() since it is no longer used.
Cc: Fam Zheng <famz@redhat.com>
Cc: Kevin Wolf <kwolf@redhat.com>
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
Reviewed-by: Fam Zheng <famz@redhat.com>
Acked-by: Paolo Bonzini <pbonzini@redhat.com>
Message-id:
20180307144205.20619-5-stefanha@redhat.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
}
}
-static int do_vm_stop(RunState state)
+static int do_vm_stop(RunState state, bool send_stop)
{
int ret = 0;
pause_all_vcpus();
runstate_set(state);
vm_state_notify(0, state);
- qapi_event_send_stop(&error_abort);
+ if (send_stop) {
+ qapi_event_send_stop(&error_abort);
+ }
}
bdrv_drain_all();
return ret;
}
+/* Special vm_stop() variant for terminating the process. Historically clients
+ * did not expect a QMP STOP event and so we need to retain compatibility.
+ */
+int vm_shutdown(void)
+{
+ return do_vm_stop(RUN_STATE_SHUTDOWN, false);
+}
+
static bool cpu_can_run(CPUState *cpu)
{
if (cpu->stop) {
return 0;
}
- return do_vm_stop(state);
+ return do_vm_stop(state, true);
}
/**
char *iothread_get_id(IOThread *iothread);
IOThread *iothread_by_id(const char *id);
AioContext *iothread_get_aio_context(IOThread *iothread);
-void iothread_stop_all(void);
GMainContext *iothread_get_g_main_context(IOThread *iothread);
/*
int vm_prepare_start(void);
int vm_stop(RunState state);
int vm_stop_force_state(RunState state);
+int vm_shutdown(void);
typedef enum WakeupReason {
/* Always keep QEMU_WAKEUP_REASON_NONE = 0 */
qemu_thread_join(&iothread->thread);
}
-static int iothread_stop_iter(Object *object, void *opaque)
-{
- IOThread *iothread;
-
- iothread = (IOThread *)object_dynamic_cast(object, TYPE_IOTHREAD);
- if (!iothread) {
- return 0;
- }
- iothread_stop(iothread);
- return 0;
-}
-
static void iothread_instance_init(Object *obj)
{
IOThread *iothread = IOTHREAD(obj);
return head;
}
-void iothread_stop_all(void)
-{
- Object *container = object_get_objects_root();
- BlockDriverState *bs;
- BdrvNextIterator it;
-
- for (bs = bdrv_first(&it); bs; bs = bdrv_next(&it)) {
- AioContext *ctx = bdrv_get_aio_context(bs);
- if (ctx == qemu_get_aio_context()) {
- continue;
- }
- aio_context_acquire(ctx);
- bdrv_set_aio_context(bs, qemu_get_aio_context());
- aio_context_release(ctx);
- }
-
- object_child_foreach(container, iothread_stop_iter, NULL);
-}
-
static gpointer iothread_g_main_context_init(gpointer opaque)
{
AioContext *ctx;
os_setup_post();
main_loop();
- replay_disable_events();
-
- /* The ordering of the following is delicate. Stop vcpus to prevent new
- * I/O requests being queued by the guest. Then stop IOThreads (this
- * includes a drain operation and completes all request processing). At
- * this point emulated devices are still associated with their IOThreads
- * (if any) but no longer have any work to do. Only then can we close
- * block devices safely because we know there is no more I/O coming.
- */
- pause_all_vcpus();
- iothread_stop_all();
+
+ /* No more vcpu or device emulation activity beyond this point */
+ vm_shutdown();
+
bdrv_close_all();
res_free();