this._updateMousePosition(e);
let pos = this._pos;
- let bmask;
- if (e.which) {
- /* everything except IE */
- bmask = 1 << e.button;
- } else {
- /* IE including 9 */
- bmask = (e.button & 0x1) + // Left
- (e.button & 0x2) * 2 + // Right
- (e.button & 0x4) / 2; // Middle
- }
+ let bmask = 1 << e.button;
Log.Debug("onmousebutton " + (down ? "down" : "up") +
", x: " + pos.x + ", y: " + pos.y + ", bmask: " + bmask);
expect(down).to.be.equal(1);
done();
};
- mouse._handleMouseDown(mouseevent('mousedown', { button: '0x01' }));
+ mouse._handleMouseDown(mouseevent('mousedown', { button: 0 }));
});
it('should decode mouseup events', function (done) {
let calls = 0;
done();
}
};
- mouse._handleMouseDown(mouseevent('mousedown', { button: '0x01' }));
- mouse._handleMouseUp(mouseevent('mouseup', { button: '0x01' }));
+ mouse._handleMouseDown(mouseevent('mousedown', { button: 0 }));
+ mouse._handleMouseUp(mouseevent('mouseup', { button: 0 }));
});
it('should decode mousemove events', function (done) {
const mouse = new Mouse(target);