extern void icmp_send(struct sk_buff *skb_in, int type, int code, __be32 info);
extern int icmp_rcv(struct sk_buff *skb);
+extern void icmp_err(struct sk_buff *, u32 info);
extern int icmp_init(void);
extern void icmp_out_count(struct net *net, unsigned char type);
static const struct net_protocol icmp_protocol = {
.handler = icmp_rcv,
- .err_handler = ping_err,
+ .err_handler = icmp_err,
.no_policy = 1,
.netns_ok = 1,
};
goto drop;
}
+void icmp_err(struct sk_buff *skb, u32 info)
+{
+ struct iphdr *iph = (struct iphdr *)skb->data;
+ struct icmphdr *icmph = (struct icmphdr *)(skb->data+(iph->ihl<<2));
+ int type = icmp_hdr(skb)->type;
+ int code = icmp_hdr(skb)->code;
+ struct net *net = dev_net(skb->dev);
+
+ /*
+ * Use ping_err to handle all icmp errors except those
+ * triggered by ICMP_ECHOREPLY which sent from kernel.
+ */
+ if (icmph->type != ICMP_ECHOREPLY) {
+ ping_err(skb, info);
+ return;
+ }
+
+ if (type == ICMP_DEST_UNREACH && code == ICMP_FRAG_NEEDED)
+ ipv4_update_pmtu(skb, net, info, 0, 0, IPPROTO_ICMP, 0);
+ else if (type == ICMP_REDIRECT)
+ ipv4_redirect(skb, net, 0, 0, IPPROTO_ICMP, 0);
+}
+
/*
* This table is the definition of how we handle ICMP.
*/