/* mov */
tcg_out_movi(s, TCG_TYPE_I32, arg2, mem_index);
+#ifdef CONFIG_TCG_PASS_AREG0
+ /* XXX/FIXME: suboptimal */
+ tcg_out_mov(s, TCG_TYPE_I32, tcg_target_call_iarg_regs[3],
+ tcg_target_call_iarg_regs[2]);
+ tcg_out_mov(s, TCG_TYPE_I64, tcg_target_call_iarg_regs[2],
+ tcg_target_call_iarg_regs[1]);
+ tcg_out_mov(s, TCG_TYPE_TL, tcg_target_call_iarg_regs[1],
+ tcg_target_call_iarg_regs[0]);
+ tcg_out_mov(s, TCG_TYPE_PTR, tcg_target_call_iarg_regs[0],
+ TCG_AREG0);
+#endif
/* XXX: move that code at the end of the TB */
/* qemu_st_helper[s_bits](arg0, arg1, arg2) */
tcg_out32(s, CALL | ((((tcg_target_ulong)qemu_st_helpers[s_bits]