There are some unused/unneeded if state types in eigrp, remove them
Signed-off-by: Donald Sharp <sharpd@nvidia.com>
#define EIGRP_IFTYPE_NONE 0
#define EIGRP_IFTYPE_POINTOPOINT 1
#define EIGRP_IFTYPE_BROADCAST 2
-#define EIGRP_IFTYPE_NBMA 3
-#define EIGRP_IFTYPE_POINTOMULTIPOINT 4
-#define EIGRP_IFTYPE_LOOPBACK 5
-#define EIGRP_IFTYPE_MAX 6
+#define EIGRP_IFTYPE_LOOPBACK 3
+#define EIGRP_IFTYPE_MAX 4
#define EIGRP_IF_ACTIVE 0
#define EIGRP_IF_PASSIVE 1
{
struct eigrp_packet *ep = NULL;
- /* If this is passive interface, do not send EIGRP Hello.
- if ((EIGRP_IF_PASSIVE_STATUS (ei) == EIGRP_IF_PASSIVE) ||
- (ei->type != EIGRP_IFTYPE_NBMA))
- return;
- */
-
if (IS_DEBUG_EIGRP_PACKET(0, SEND))
zlog_debug("Queueing [Hello] Interface(%s)", IF_NAME(ei));