Russell King says:
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This series improves the ARM BPF JIT compiler by:
- enumerating the stack layout rather than using constants that happen
to be multiples of four
- rejig the BPF "register" accesses to use negative numbers instead of
positive, which could be confused with register numbers in the bpf2a32
array.
- since we maintain the ARM FP register as a pointer to the top of our
scratch space (or, with frame pointers enabled, a valid ARM frame
pointer register), we can access our scratch space using FP, which is
constant across all BPF programs, including tail-called programs.
- use immediate forms of ARM instructions where possible, rather than
first loading the immediate into an ARM register.
- use load-with-shift instruction rather than seperate shift instruction
followed by load
- avoid reloading index and array in the tail-call code
- use double-word load/store instructions where available
Version 2:
- Fix ARMv5 test pointed out by Olof
- Fix build error found by 0-day (adding an additional patch)
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Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>