#include <linux/module.h>
#include <linux/platform_device.h>
#include <linux/clk.h>
+#include <linux/iopoll.h>
#include <linux/of.h>
#include <linux/of_device.h>
#include <linux/pm_runtime.h>
rockchip_drm_psr_activate(&vop->crtc);
}
+static bool vop_fs_irq_is_pending(struct vop *vop)
+{
+ return VOP_INTR_GET_TYPE(vop, status, FS_INTR);
+}
+
+static void vop_wait_for_irq_handler(struct vop *vop)
+{
+ bool pending;
+ int ret;
+
+ /*
+ * Spin until frame start interrupt status bit goes low, which means
+ * that interrupt handler was invoked and cleared it. The timeout of
+ * 10 msecs is really too long, but it is just a safety measure if
+ * something goes really wrong. The wait will only happen in the very
+ * unlikely case of a vblank happening exactly at the same time and
+ * shouldn't exceed microseconds range.
+ */
+ ret = readx_poll_timeout_atomic(vop_fs_irq_is_pending, vop, pending,
+ !pending, 0, 10 * 1000);
+ if (ret)
+ DRM_DEV_ERROR(vop->dev, "VOP vblank IRQ stuck for 10 ms\n");
+
+ synchronize_irq(vop->irq);
+}
+
static void vop_crtc_atomic_flush(struct drm_crtc *crtc,
struct drm_crtc_state *old_crtc_state)
{
vop_cfg_done(vop);
spin_unlock(&vop->reg_lock);
+
+ /*
+ * There is a (rather unlikely) possiblity that a vblank interrupt
+ * fired before we set the cfg_done bit. To avoid spuriously
+ * signalling flip completion we need to wait for it to finish.
+ */
+ vop_wait_for_irq_handler(vop);
}
static void vop_crtc_atomic_begin(struct drm_crtc *crtc,