* stored in memory in the following way:
* @packing: Type of sample-packing, that has to be used
* @order: Sample order when storing in memory
+ * @layout: Planes layout in memory
* @bits_per_sample: How many bits the bridge has to sample
*/
struct pxa_mbus_pixelfmt {
/**
* pxa_init_dma_channel - init dma descriptors
* @pcdev: pxa camera device
- * @vb: videobuffer2 buffer
- * @dma: dma video buffer
+ * @buf: pxa camera buffer
* @channel: dma channel (0 => 'Y', 1 => 'U', 2 => 'V')
- * @cibr: camera Receive Buffer Register
+ * @sg: dma scatter list
+ * @sglen: dma scatter list length
*
* Prepares the pxa dma descriptors to transfer one camera channel.
*
/**
* pxa_camera_check_link_miss - check missed DMA linking
* @pcdev: camera device
+ * @last_submitted: an opaque DMA cookie for last submitted
+ * @last_issued: an opaque DMA cookie for last issued
*
* The DMA chaining is done with DMA running. This means a tiny temporal window
* remains, where a buffer is queued on the chain, while the chain is already