struct platform_device *pd;
struct resource res;
unsigned long len;
+ u64 base;
+
+ /*
+ * If the 64BIT_BASE capability is set, ext_lfb_base will contain the
+ * upper half of the base address. Assemble the address, then make sure
+ * it is valid and we can actually access it.
+ */
+ base = si->lfb_base;
+ if (si->capabilities & VIDEO_CAPABILITY_64BIT_BASE)
+ base |= (u64)si->ext_lfb_base << 32;
+ if (!base || (u64)(resource_size_t)base != base) {
+ printk(KERN_DEBUG "sysfb: inaccessible VRAM base\n");
+ return -EINVAL;
+ }
/* don't use lfb_size as it may contain the whole VMEM instead of only
* the part that is occupied by the framebuffer */
memset(&res, 0, sizeof(res));
res.flags = IORESOURCE_MEM | IORESOURCE_BUSY;
res.name = simplefb_resname;
- res.start = si->lfb_base;
- res.end = si->lfb_base + len - 1;
+ res.start = base;
+ res.end = res.start + len - 1;
if (res.end <= res.start)
return -EINVAL;