* Checks the current fence value and calculates the last
* signalled fence value. Wakes the fence queue if the
* sequence number has increased.
+ *
+ * Returns true if fence was processed
*/
-void amdgpu_fence_process(struct amdgpu_ring *ring)
+bool amdgpu_fence_process(struct amdgpu_ring *ring)
{
struct amdgpu_fence_driver *drv = &ring->fence_drv;
uint32_t seq, last_seq;
amdgpu_fence_schedule_fallback(ring);
if (unlikely(seq == last_seq))
- return;
+ return false;
last_seq &= drv->num_fences_mask;
seq &= drv->num_fences_mask;
dma_fence_put(fence);
} while (last_seq != seq);
+
+ return true;
}
/**
struct amdgpu_ring *ring = from_timer(ring, t,
fence_drv.fallback_timer);
- DRM_WARN("Fence fallback timer expired on ring %s\n", ring->name);
- amdgpu_fence_process(ring);
+ if (amdgpu_fence_process(ring))
+ DRM_WARN("Fence fallback timer expired on ring %s\n", ring->name);
}
/**
int amdgpu_fence_emit(struct amdgpu_ring *ring, struct dma_fence **fence,
unsigned flags);
int amdgpu_fence_emit_polling(struct amdgpu_ring *ring, uint32_t *s);
-void amdgpu_fence_process(struct amdgpu_ring *ring);
+bool amdgpu_fence_process(struct amdgpu_ring *ring);
int amdgpu_fence_wait_empty(struct amdgpu_ring *ring);
signed long amdgpu_fence_wait_polling(struct amdgpu_ring *ring,
uint32_t wait_seq,