Convert current looping-based implementation into bit operation,
which can bring improvement for:
1) bitops is more efficient for its arch-level optimization.
2) Given that blksize_bits() is inline, _if_ @size is compile-time
constant, it's possible that order_base_2() _may_ make output
compile-time evaluated, depending on code context and compiler behavior.
Signed-off-by: Dawei Li <set_pte_at@outlook.com>
Reviewed-by: Bart Van Assche <bvanassche@acm.org>
Reviewed-by: Chaitanya Kulkarni <kch@nvidia.com>
Reviewed-by: Christoph Hellwig <hch@lst.de>
Link: https://lore.kernel.org/r/TYCP286MB23238842958D7C083D6B67CECA349@TYCP286MB2323.JPNP286.PROD.OUTLOOK.COM
Signed-off-by: Jens Axboe <axboe@kernel.dk>
/* assumes size > 256 */
static inline unsigned int blksize_bits(unsigned int size)
{
- unsigned int bits = 8;
- do {
- bits++;
- size >>= 1;
- } while (size > 256);
- return bits;
+ return order_base_2(size >> SECTOR_SHIFT) + SECTOR_SHIFT;
}
static inline unsigned int block_size(struct block_device *bdev)