* @debug_hint: function returning address, which have associated
* kernel symbol, to allow identify the object
* @fixup_init: fixup function, which is called when the init check
- * fails
+ * fails. All fixup functions must return true if fixup
+ * was successful, otherwise return false
* @fixup_activate: fixup function, which is called when the activate check
* fails
* @fixup_destroy: fixup function, which is called when the destroy check
*/
struct debug_obj_descr {
const char *name;
- void *(*debug_hint) (void *addr);
- int (*fixup_init) (void *addr, enum debug_obj_state state);
- int (*fixup_activate) (void *addr, enum debug_obj_state state);
- int (*fixup_destroy) (void *addr, enum debug_obj_state state);
- int (*fixup_free) (void *addr, enum debug_obj_state state);
- int (*fixup_assert_init)(void *addr, enum debug_obj_state state);
+ void *(*debug_hint)(void *addr);
+ bool (*fixup_init)(void *addr, enum debug_obj_state state);
+ bool (*fixup_activate)(void *addr, enum debug_obj_state state);
+ bool (*fixup_destroy)(void *addr, enum debug_obj_state state);
+ bool (*fixup_free)(void *addr, enum debug_obj_state state);
+ bool (*fixup_assert_init)(void *addr, enum debug_obj_state state);
};
#ifdef CONFIG_DEBUG_OBJECTS
* Try to repair the damage, so we have a better chance to get useful
* debug output.
*/
-static int
-debug_object_fixup(int (*fixup)(void *addr, enum debug_obj_state state),
+static bool
+debug_object_fixup(bool (*fixup)(void *addr, enum debug_obj_state state),
void * addr, enum debug_obj_state state)
{
- int fixed = 0;
-
- if (fixup)
- fixed = fixup(addr, state);
- debug_objects_fixups += fixed;
- return fixed;
+ if (fixup && fixup(addr, state)) {
+ debug_objects_fixups++;
+ return true;
+ }
+ return false;
}
static void debug_object_is_on_stack(void *addr, int onstack)
* fixup_init is called when:
* - an active object is initialized
*/
-static int __init fixup_init(void *addr, enum debug_obj_state state)
+static bool __init fixup_init(void *addr, enum debug_obj_state state)
{
struct self_test *obj = addr;
case ODEBUG_STATE_ACTIVE:
debug_object_deactivate(obj, &descr_type_test);
debug_object_init(obj, &descr_type_test);
- return 1;
+ return true;
default:
- return 0;
+ return false;
}
}
* - an active object is activated
* - an unknown object is activated (might be a statically initialized object)
*/
-static int __init fixup_activate(void *addr, enum debug_obj_state state)
+static bool __init fixup_activate(void *addr, enum debug_obj_state state)
{
struct self_test *obj = addr;
if (obj->static_init == 1) {
debug_object_init(obj, &descr_type_test);
debug_object_activate(obj, &descr_type_test);
- return 0;
+ return false;
}
- return 1;
+ return true;
case ODEBUG_STATE_ACTIVE:
debug_object_deactivate(obj, &descr_type_test);
debug_object_activate(obj, &descr_type_test);
- return 1;
+ return true;
default:
- return 0;
+ return false;
}
}
* fixup_destroy is called when:
* - an active object is destroyed
*/
-static int __init fixup_destroy(void *addr, enum debug_obj_state state)
+static bool __init fixup_destroy(void *addr, enum debug_obj_state state)
{
struct self_test *obj = addr;
case ODEBUG_STATE_ACTIVE:
debug_object_deactivate(obj, &descr_type_test);
debug_object_destroy(obj, &descr_type_test);
- return 1;
+ return true;
default:
- return 0;
+ return false;
}
}
* fixup_free is called when:
* - an active object is freed
*/
-static int __init fixup_free(void *addr, enum debug_obj_state state)
+static bool __init fixup_free(void *addr, enum debug_obj_state state)
{
struct self_test *obj = addr;
case ODEBUG_STATE_ACTIVE:
debug_object_deactivate(obj, &descr_type_test);
debug_object_free(obj, &descr_type_test);
- return 1;
+ return true;
default:
- return 0;
+ return false;
}
}