#endif /* !RBD_DEBUG */
static void rbd_img_parent_read(struct rbd_obj_request *obj_request);
+static int rbd_img_obj_request_submit(struct rbd_obj_request *obj_request);
static int rbd_dev_refresh(struct rbd_device *rbd_dev, u64 *hver);
static int rbd_dev_v2_refresh(struct rbd_device *rbd_dev, u64 *hver);
static void rbd_img_obj_exists_callback(struct rbd_obj_request *obj_request)
{
- struct rbd_device *rbd_dev;
- struct ceph_osd_client *osdc;
struct rbd_obj_request *orig_request;
int result;
rbd_assert(orig_request);
rbd_assert(orig_request->img_request);
- rbd_dev = orig_request->img_request->rbd_dev;
- osdc = &rbd_dev->rbd_client->client->osdc;
/*
* Our only purpose here is to determine whether the object
* Resubmit the original request now that we have recorded
* whether the target object exists.
*/
- orig_request->result = rbd_obj_request_submit(osdc, orig_request);
+ orig_request->result = rbd_img_obj_request_submit(orig_request);
out_err:
if (orig_request->result)
rbd_obj_request_complete(orig_request);
return ret;
}
+static int rbd_img_obj_request_submit(struct rbd_obj_request *obj_request)
+{
+ struct rbd_img_request *img_request;
+
+ rbd_assert(obj_request_img_data_test(obj_request));
+
+ img_request = obj_request->img_request;
+ rbd_assert(img_request);
+
+ /* (At the moment we don't care whether it exists or not...) */
+ (void) obj_request_exists_test;
+
+ /*
+ * Only layered writes need special handling. If it's not a
+ * layered write, or it is a layered write but we know the
+ * target object exists, it's no different from any other
+ * object request.
+ */
+ if (!img_request_write_test(img_request) ||
+ !img_request_layered_test(img_request) ||
+ obj_request_known_test(obj_request)) {
+
+ struct rbd_device *rbd_dev;
+ struct ceph_osd_client *osdc;
+
+ rbd_dev = obj_request->img_request->rbd_dev;
+ osdc = &rbd_dev->rbd_client->client->osdc;
+
+ return rbd_obj_request_submit(osdc, obj_request);
+ }
+
+ /*
+ * It's a layered write and we don't know whether the target
+ * exists. Issue existence check; once that completes the
+ * original request will be submitted again.
+ */
+
+ return rbd_img_obj_exists_submit(obj_request);
+}
+
static int rbd_img_request_submit(struct rbd_img_request *img_request)
{
- struct rbd_device *rbd_dev = img_request->rbd_dev;
- struct ceph_osd_client *osdc = &rbd_dev->rbd_client->client->osdc;
struct rbd_obj_request *obj_request;
struct rbd_obj_request *next_obj_request;
- bool write_request = img_request_write_test(img_request);
- bool layered = img_request_layered_test(img_request);
dout("%s: img %p\n", __func__, img_request);
for_each_obj_request_safe(img_request, obj_request, next_obj_request) {
- bool known;
- bool object_exists;
int ret;
- /*
- * We need to know whether the target object exists
- * for a layered write. Issue an existence check
- * first if we need to.
- */
- known = obj_request_known_test(obj_request);
- object_exists = known && obj_request_exists_test(obj_request);
- if (!write_request || !layered || object_exists)
- ret = rbd_obj_request_submit(osdc, obj_request);
- else
- ret = rbd_img_obj_exists_submit(obj_request);
+ ret = rbd_img_obj_request_submit(obj_request);
if (ret)
return ret;
}