Keep the warn, but drop the early return. If we do manage to hit this
sort of issue, skipping the cleanup just makes things worse (dangling
drm_mm_nodes when the msm_gem_vma is freed, etc). Whereas the worst
that happens if we tear down a mapping the GPU is accessing is that we
get GPU iova faults, but otherwise the world keeps spinning.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Tested-by: Steev Klimaszewski <steev@kali.org>
Reported-by: Steev Klimaszewski <steev@kali.org>
Patchwork: https://patchwork.freedesktop.org/patch/489115/
Link: https://lore.kernel.org/r/20220610172055.2337977-1-robdclark@gmail.com
unsigned size = vma->node.size;
/* Print a message if we try to purge a vma in use */
- if (GEM_WARN_ON(msm_gem_vma_inuse(vma)))
- return;
+ GEM_WARN_ON(msm_gem_vma_inuse(vma));
/* Don't do anything if the memory isn't mapped */
if (!vma->mapped)
void msm_gem_close_vma(struct msm_gem_address_space *aspace,
struct msm_gem_vma *vma)
{
- if (GEM_WARN_ON(msm_gem_vma_inuse(vma) || vma->mapped))
- return;
+ GEM_WARN_ON(msm_gem_vma_inuse(vma) || vma->mapped);
spin_lock(&aspace->lock);
if (vma->iova)