* Test whether @memcg has children, dead or alive. Note that this
* function doesn't care whether @memcg has use_hierarchy enabled and
* returns %true if there are child csses according to the cgroup
- * hierarchy. Testing use_hierarchy is the caller's responsiblity.
+ * hierarchy. Testing use_hierarchy is the caller's responsibility.
*/
static inline bool memcg_has_children(struct mem_cgroup *memcg)
{
* limited to 16 bit (MEM_CGROUP_ID_MAX), limiting the total number of
* memory-controlled cgroups to 64k.
*
- * However, there usually are many references to the oflline CSS after
+ * However, there usually are many references to the offline CSS after
* the cgroup has been destroyed, such as page cache or reclaimable
* slab objects, that don't need to hang on to the ID. We want to keep
* those dead CSS from occupying IDs, or we might quickly exhaust the