#define VPP_WRAP_OSD3_MATRIX_PRE_OFFSET2 0x3dbc
#define VPP_WRAP_OSD3_MATRIX_EN_CTRL 0x3dbd
+/* osd1 HDR */
+#define OSD1_HDR2_CTRL 0x38a0
+#define OSD1_HDR2_CTRL_VDIN0_HDR2_TOP_EN BIT(13)
+#define OSD1_HDR2_CTRL_REG_ONLY_MAT BIT(16)
+
/* osd2 scaler */
#define OSD2_VSC_PHASE_STEP 0x3d00
#define OSD2_VSC_INI_PHASE 0x3d01
if (meson_vpu_is_compatible(priv, VPU_COMPATIBLE_GXM) ||
meson_vpu_is_compatible(priv, VPU_COMPATIBLE_GXL))
meson_viu_load_matrix(priv);
- else if (meson_vpu_is_compatible(priv, VPU_COMPATIBLE_G12A))
+ else if (meson_vpu_is_compatible(priv, VPU_COMPATIBLE_G12A)) {
meson_viu_set_g12a_osd1_matrix(priv, RGB709_to_YUV709l_coeff,
true);
+ /* fix green/pink color distortion from vendor u-boot */
+ writel_bits_relaxed(OSD1_HDR2_CTRL_REG_ONLY_MAT |
+ OSD1_HDR2_CTRL_VDIN0_HDR2_TOP_EN, 0,
+ priv->io_base + _REG(OSD1_HDR2_CTRL));
+ }
/* Initialize OSD1 fifo control register */
reg = VIU_OSD_DDR_PRIORITY_URGENT |