priv->wq = alloc_ordered_workqueue("msm", 0);
- INIT_WORK(&priv->free_work, msm_gem_free_work);
- init_llist_head(&priv->free_list);
-
INIT_LIST_HEAD(&priv->inactive_list);
mutex_init(&priv->mm_lock);
struct list_head inactive_list;
struct mutex mm_lock;
- /* worker for delayed free of objects: */
- struct work_struct free_work;
- struct llist_head free_list;
-
struct workqueue_struct *wq;
unsigned int num_planes;
struct dma_buf_attachment *attach, struct sg_table *sg);
int msm_gem_prime_pin(struct drm_gem_object *obj);
void msm_gem_prime_unpin(struct drm_gem_object *obj);
-void msm_gem_free_work(struct work_struct *work);
int msm_framebuffer_prepare(struct drm_framebuffer *fb,
struct msm_gem_address_space *aspace);
struct drm_device *dev = obj->dev;
struct msm_drm_private *priv = dev->dev_private;
- if (llist_add(&msm_obj->freed, &priv->free_list))
- queue_work(priv->wq, &priv->free_work);
-}
-
-static void free_object(struct msm_gem_object *msm_obj)
-{
- struct drm_gem_object *obj = &msm_obj->base;
- struct drm_device *dev = obj->dev;
- struct msm_drm_private *priv = dev->dev_private;
-
/* object should not be on active list: */
WARN_ON(is_active(msm_obj));
kfree(msm_obj);
}
-void msm_gem_free_work(struct work_struct *work)
-{
- struct msm_drm_private *priv =
- container_of(work, struct msm_drm_private, free_work);
- struct llist_node *freed;
- struct msm_gem_object *msm_obj, *next;
-
- while ((freed = llist_del_all(&priv->free_list))) {
- llist_for_each_entry_safe(msm_obj, next,
- freed, freed)
- free_object(msm_obj);
-
- if (need_resched())
- break;
- }
-}
-
/* convenience method to construct a GEM buffer object, and userspace handle */
int msm_gem_new_handle(struct drm_device *dev, struct drm_file *file,
uint32_t size, uint32_t flags, uint32_t *handle,
void msm_gem_purge(struct drm_gem_object *obj);
void msm_gem_vunmap(struct drm_gem_object *obj);
-void msm_gem_free_work(struct work_struct *work);
/* Created per submit-ioctl, to track bo's and cmdstream bufs, etc,
* associated with the cmdstream submission for synchronization (and