This finally paves the way for tcg/ to be built once per mode.
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
* CPU's index into a TCG temp, since the first callback did it already.
*/
#include "qemu/osdep.h"
+#include "cpu.h"
#include "tcg/tcg.h"
#include "tcg/tcg-temp-internal.h"
#include "tcg/tcg-op.h"
#ifndef TCG_H
#define TCG_H
-#include "cpu.h"
#include "exec/memop.h"
#include "exec/memopidx.h"
#include "qemu/bitops.h"
#include "qemu/cacheinfo.h"
#include "qemu/qtree.h"
#include "qapi/error.h"
-#include "exec/exec-all.h"
#include "tcg/tcg.h"
+#include "exec/translation-block.h"
#include "tcg-internal.h"
*/
#include "qemu/osdep.h"
-#include "exec/exec-all.h"
#include "tcg/tcg.h"
#include "tcg/tcg-temp-internal.h"
#include "tcg/tcg-op-common.h"
+#include "exec/translation-block.h"
#include "exec/plugin-gen.h"
#include "tcg-internal.h"
#include "qemu/cacheflush.h"
#include "qemu/cacheinfo.h"
#include "qemu/timer.h"
-#include "exec/exec-all.h"
+#include "exec/translation-block.h"
#include "exec/tlb-common.h"
#include "tcg/tcg-op-common.h"