Making some global properties optional will let us simplify
compat code when a given property works on most (but not all)
subclasses of a given type.
Device types will be able to opt out from optional compat
properties by simply not registering those properties.
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Reviewed-by: Cornelia Huck <cohuck@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Michael S. Tsirkin <mst@redhat.com>
Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
/**
* GlobalProperty:
* @used: Set to true if property was used when initializing a device.
+ * @optional: If set to true, GlobalProperty will be skipped without errors
+ * if the property doesn't exist.
*
* An error is fatal for non-hotplugged devices, when the global is applied.
*/
const char *property;
const char *value;
bool used;
+ bool optional;
} GlobalProperty;
static inline void
if (object_dynamic_cast(obj, p->driver) == NULL) {
continue;
}
+ if (p->optional && !object_property_find(obj, p->property, NULL)) {
+ continue;
+ }
p->used = true;
object_property_parse(obj, p->value, p->property, &err);
if (err != NULL) {