if (tmp & L2_BUSY)
reset_mask |= RADEON_RESET_VMC;
+ /* Skip MC reset as it's mostly likely not hung, just busy */
+ if (reset_mask & RADEON_RESET_MC) {
+ DRM_DEBUG("MC busy: 0x%08X, clearing.\n", reset_mask);
+ reset_mask &= ~RADEON_RESET_MC;
+ }
+
return reset_mask;
}
if (tmp & L2_BUSY)
reset_mask |= RADEON_RESET_VMC;
+ /* Skip MC reset as it's mostly likely not hung, just busy */
+ if (reset_mask & RADEON_RESET_MC) {
+ DRM_DEBUG("MC busy: 0x%08X, clearing.\n", reset_mask);
+ reset_mask &= ~RADEON_RESET_MC;
+ }
+
return reset_mask;
}
if (r600_is_display_hung(rdev))
reset_mask |= RADEON_RESET_DISPLAY;
+ /* Skip MC reset as it's mostly likely not hung, just busy */
+ if (reset_mask & RADEON_RESET_MC) {
+ DRM_DEBUG("MC busy: 0x%08X, clearing.\n", reset_mask);
+ reset_mask &= ~RADEON_RESET_MC;
+ }
+
return reset_mask;
}
if (tmp & L2_BUSY)
reset_mask |= RADEON_RESET_VMC;
+ /* Skip MC reset as it's mostly likely not hung, just busy */
+ if (reset_mask & RADEON_RESET_MC) {
+ DRM_DEBUG("MC busy: 0x%08X, clearing.\n", reset_mask);
+ reset_mask &= ~RADEON_RESET_MC;
+ }
+
return reset_mask;
}