Use bitmap_set() instead of calling __set_bit() each bit.
Signed-off-by: Akinobu Mita <akinobu.mita@gmail.com>
Cc: "David S. Miller" <davem@davemloft.net>
Cc: sparclinux@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
*/
#include <linux/string.h>
-#include <linux/bitops.h>
+#include <linux/bitmap.h>
#include <asm/bitext.h>
while (test_bit(offset + i, t->map) == 0) {
i++;
if (i == len) {
- for (i = 0; i < len; i++)
- __set_bit(offset + i, t->map);
+ bitmap_set(t->map, offset, len);
if (offset == t->first_free)
t->first_free = find_next_zero_bit
(t->map, t->size,