# block-obj-y is code used by both qemu system emulation and qemu-img
block-obj-y = iov.o cache-utils.o qemu-option.o module.o async.o
-block-obj-y += nbd.o block.o blockjob.o aio.o aes.o qemu-config.o
+block-obj-y += nbd.o block.o blockjob.o aes.o qemu-config.o
block-obj-y += qemu-progress.o qemu-sockets.o uri.o notify.o
block-obj-y += $(coroutine-obj-y) $(qobject-obj-y) $(version-obj-y)
block-obj-$(CONFIG_POSIX) += posix-aio-compat.o
-block-obj-$(CONFIG_POSIX) += event_notifier-posix.o
-block-obj-$(CONFIG_WIN32) += event_notifier-win32.o
+block-obj-$(CONFIG_POSIX) += event_notifier-posix.o aio-posix.o
+block-obj-$(CONFIG_WIN32) += event_notifier-win32.o aio-win32.o
block-obj-$(CONFIG_LINUX_AIO) += linux-aio.o
block-obj-y += block/
block-obj-y += $(qapi-obj-y) qapi-types.o qapi-visit.o
--- /dev/null
+/*
+ * QEMU aio implementation
+ *
+ * Copyright IBM, Corp. 2008
+ *
+ * Authors:
+ * Anthony Liguori <aliguori@us.ibm.com>
+ *
+ * This work is licensed under the terms of the GNU GPL, version 2. See
+ * the COPYING file in the top-level directory.
+ *
+ * Contributions after 2012-01-13 are licensed under the terms of the
+ * GNU GPL, version 2 or (at your option) any later version.
+ */
+
+#include "qemu-common.h"
+#include "block.h"
+#include "qemu-queue.h"
+#include "qemu_socket.h"
+
+struct AioHandler
+{
+ GPollFD pfd;
+ IOHandler *io_read;
+ IOHandler *io_write;
+ AioFlushHandler *io_flush;
+ int deleted;
+ void *opaque;
+ QLIST_ENTRY(AioHandler) node;
+};
+
+static AioHandler *find_aio_handler(AioContext *ctx, int fd)
+{
+ AioHandler *node;
+
+ QLIST_FOREACH(node, &ctx->aio_handlers, node) {
+ if (node->pfd.fd == fd)
+ if (!node->deleted)
+ return node;
+ }
+
+ return NULL;
+}
+
+void aio_set_fd_handler(AioContext *ctx,
+ int fd,
+ IOHandler *io_read,
+ IOHandler *io_write,
+ AioFlushHandler *io_flush,
+ void *opaque)
+{
+ AioHandler *node;
+
+ node = find_aio_handler(ctx, fd);
+
+ /* Are we deleting the fd handler? */
+ if (!io_read && !io_write) {
+ if (node) {
+ /* If the lock is held, just mark the node as deleted */
+ if (ctx->walking_handlers) {
+ node->deleted = 1;
+ node->pfd.revents = 0;
+ } else {
+ /* Otherwise, delete it for real. We can't just mark it as
+ * deleted because deleted nodes are only cleaned up after
+ * releasing the walking_handlers lock.
+ */
+ QLIST_REMOVE(node, node);
+ g_free(node);
+ }
+ }
+ } else {
+ if (node == NULL) {
+ /* Alloc and insert if it's not already there */
+ node = g_malloc0(sizeof(AioHandler));
+ node->pfd.fd = fd;
+ QLIST_INSERT_HEAD(&ctx->aio_handlers, node, node);
+ }
+ /* Update handler with latest information */
+ node->io_read = io_read;
+ node->io_write = io_write;
+ node->io_flush = io_flush;
+ node->opaque = opaque;
+
+ node->pfd.events = (io_read ? G_IO_IN | G_IO_HUP : 0);
+ node->pfd.events |= (io_write ? G_IO_OUT : 0);
+ }
+}
+
+void aio_set_event_notifier(AioContext *ctx,
+ EventNotifier *notifier,
+ EventNotifierHandler *io_read,
+ AioFlushEventNotifierHandler *io_flush)
+{
+ aio_set_fd_handler(ctx, event_notifier_get_fd(notifier),
+ (IOHandler *)io_read, NULL,
+ (AioFlushHandler *)io_flush, notifier);
+}
+
+bool aio_pending(AioContext *ctx)
+{
+ AioHandler *node;
+
+ QLIST_FOREACH(node, &ctx->aio_handlers, node) {
+ int revents;
+
+ /*
+ * FIXME: right now we cannot get G_IO_HUP and G_IO_ERR because
+ * main-loop.c is still select based (due to the slirp legacy).
+ * If main-loop.c ever switches to poll, G_IO_ERR should be
+ * tested too. Dispatching G_IO_ERR to both handlers should be
+ * okay, since handlers need to be ready for spurious wakeups.
+ */
+ revents = node->pfd.revents & node->pfd.events;
+ if (revents & (G_IO_IN | G_IO_HUP | G_IO_ERR) && node->io_read) {
+ return true;
+ }
+ if (revents & (G_IO_OUT | G_IO_ERR) && node->io_write) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+bool aio_poll(AioContext *ctx, bool blocking)
+{
+ static struct timeval tv0;
+ AioHandler *node;
+ fd_set rdfds, wrfds;
+ int max_fd = -1;
+ int ret;
+ bool busy, progress;
+
+ progress = false;
+
+ /*
+ * If there are callbacks left that have been queued, we need to call then.
+ * Do not call select in this case, because it is possible that the caller
+ * does not need a complete flush (as is the case for qemu_aio_wait loops).
+ */
+ if (aio_bh_poll(ctx)) {
+ blocking = false;
+ progress = true;
+ }
+
+ /*
+ * Then dispatch any pending callbacks from the GSource.
+ *
+ * We have to walk very carefully in case qemu_aio_set_fd_handler is
+ * called while we're walking.
+ */
+ node = QLIST_FIRST(&ctx->aio_handlers);
+ while (node) {
+ AioHandler *tmp;
+ int revents;
+
+ ctx->walking_handlers++;
+
+ revents = node->pfd.revents & node->pfd.events;
+ node->pfd.revents = 0;
+
+ /* See comment in aio_pending. */
+ if (revents & (G_IO_IN | G_IO_HUP | G_IO_ERR) && node->io_read) {
+ node->io_read(node->opaque);
+ progress = true;
+ }
+ if (revents & (G_IO_OUT | G_IO_ERR) && node->io_write) {
+ node->io_write(node->opaque);
+ progress = true;
+ }
+
+ tmp = node;
+ node = QLIST_NEXT(node, node);
+
+ ctx->walking_handlers--;
+
+ if (!ctx->walking_handlers && tmp->deleted) {
+ QLIST_REMOVE(tmp, node);
+ g_free(tmp);
+ }
+ }
+
+ if (progress && !blocking) {
+ return true;
+ }
+
+ ctx->walking_handlers++;
+
+ FD_ZERO(&rdfds);
+ FD_ZERO(&wrfds);
+
+ /* fill fd sets */
+ busy = false;
+ QLIST_FOREACH(node, &ctx->aio_handlers, node) {
+ /* If there aren't pending AIO operations, don't invoke callbacks.
+ * Otherwise, if there are no AIO requests, qemu_aio_wait() would
+ * wait indefinitely.
+ */
+ if (!node->deleted && node->io_flush) {
+ if (node->io_flush(node->opaque) == 0) {
+ continue;
+ }
+ busy = true;
+ }
+ if (!node->deleted && node->io_read) {
+ FD_SET(node->pfd.fd, &rdfds);
+ max_fd = MAX(max_fd, node->pfd.fd + 1);
+ }
+ if (!node->deleted && node->io_write) {
+ FD_SET(node->pfd.fd, &wrfds);
+ max_fd = MAX(max_fd, node->pfd.fd + 1);
+ }
+ }
+
+ ctx->walking_handlers--;
+
+ /* No AIO operations? Get us out of here */
+ if (!busy) {
+ return progress;
+ }
+
+ /* wait until next event */
+ ret = select(max_fd, &rdfds, &wrfds, NULL, blocking ? NULL : &tv0);
+
+ /* if we have any readable fds, dispatch event */
+ if (ret > 0) {
+ /* we have to walk very carefully in case
+ * qemu_aio_set_fd_handler is called while we're walking */
+ node = QLIST_FIRST(&ctx->aio_handlers);
+ while (node) {
+ AioHandler *tmp;
+
+ ctx->walking_handlers++;
+
+ if (!node->deleted &&
+ FD_ISSET(node->pfd.fd, &rdfds) &&
+ node->io_read) {
+ node->io_read(node->opaque);
+ progress = true;
+ }
+ if (!node->deleted &&
+ FD_ISSET(node->pfd.fd, &wrfds) &&
+ node->io_write) {
+ node->io_write(node->opaque);
+ progress = true;
+ }
+
+ tmp = node;
+ node = QLIST_NEXT(node, node);
+
+ ctx->walking_handlers--;
+
+ if (!ctx->walking_handlers && tmp->deleted) {
+ QLIST_REMOVE(tmp, node);
+ g_free(tmp);
+ }
+ }
+ }
+
+ return progress;
+}
--- /dev/null
+/*
+ * QEMU aio implementation
+ *
+ * Copyright IBM Corp., 2008
+ * Copyright Red Hat Inc., 2012
+ *
+ * Authors:
+ * Anthony Liguori <aliguori@us.ibm.com>
+ * Paolo Bonzini <pbonzini@redhat.com>
+ *
+ * This work is licensed under the terms of the GNU GPL, version 2. See
+ * the COPYING file in the top-level directory.
+ *
+ * Contributions after 2012-01-13 are licensed under the terms of the
+ * GNU GPL, version 2 or (at your option) any later version.
+ */
+
+#include "qemu-common.h"
+#include "block.h"
+#include "qemu-queue.h"
+#include "qemu_socket.h"
+
+struct AioHandler {
+ EventNotifier *e;
+ EventNotifierHandler *io_notify;
+ AioFlushEventNotifierHandler *io_flush;
+ GPollFD pfd;
+ int deleted;
+ QLIST_ENTRY(AioHandler) node;
+};
+
+void aio_set_event_notifier(AioContext *ctx,
+ EventNotifier *e,
+ EventNotifierHandler *io_notify,
+ AioFlushEventNotifierHandler *io_flush)
+{
+ AioHandler *node;
+
+ QLIST_FOREACH(node, &ctx->aio_handlers, node) {
+ if (node->e == e && !node->deleted) {
+ break;
+ }
+ }
+
+ /* Are we deleting the fd handler? */
+ if (!io_notify) {
+ if (node) {
+ /* If the lock is held, just mark the node as deleted */
+ if (ctx->walking_handlers) {
+ node->deleted = 1;
+ node->pfd.revents = 0;
+ } else {
+ /* Otherwise, delete it for real. We can't just mark it as
+ * deleted because deleted nodes are only cleaned up after
+ * releasing the walking_handlers lock.
+ */
+ QLIST_REMOVE(node, node);
+ g_free(node);
+ }
+ }
+ } else {
+ if (node == NULL) {
+ /* Alloc and insert if it's not already there */
+ node = g_malloc0(sizeof(AioHandler));
+ node->e = e;
+ node->pfd.fd = (uintptr_t)event_notifier_get_handle(e);
+ node->pfd.events = G_IO_IN;
+ QLIST_INSERT_HEAD(&ctx->aio_handlers, node, node);
+ }
+ /* Update handler with latest information */
+ node->io_notify = io_notify;
+ node->io_flush = io_flush;
+ }
+}
+
+bool aio_pending(AioContext *ctx)
+{
+ AioHandler *node;
+
+ QLIST_FOREACH(node, &ctx->aio_handlers, node) {
+ if (node->pfd.revents && node->io_notify) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+bool aio_poll(AioContext *ctx, bool blocking)
+{
+ AioHandler *node;
+ HANDLE events[MAXIMUM_WAIT_OBJECTS + 1];
+ bool busy, progress;
+ int count;
+
+ progress = false;
+
+ /*
+ * If there are callbacks left that have been queued, we need to call then.
+ * Do not call select in this case, because it is possible that the caller
+ * does not need a complete flush (as is the case for qemu_aio_wait loops).
+ */
+ if (aio_bh_poll(ctx)) {
+ blocking = false;
+ progress = true;
+ }
+
+ /*
+ * Then dispatch any pending callbacks from the GSource.
+ *
+ * We have to walk very carefully in case qemu_aio_set_fd_handler is
+ * called while we're walking.
+ */
+ node = QLIST_FIRST(&ctx->aio_handlers);
+ while (node) {
+ AioHandler *tmp;
+
+ ctx->walking_handlers++;
+
+ if (node->pfd.revents && node->io_notify) {
+ node->pfd.revents = 0;
+ node->io_notify(node->e);
+ progress = true;
+ }
+
+ tmp = node;
+ node = QLIST_NEXT(node, node);
+
+ ctx->walking_handlers--;
+
+ if (!ctx->walking_handlers && tmp->deleted) {
+ QLIST_REMOVE(tmp, node);
+ g_free(tmp);
+ }
+ }
+
+ if (progress && !blocking) {
+ return true;
+ }
+
+ ctx->walking_handlers++;
+
+ /* fill fd sets */
+ busy = false;
+ count = 0;
+ QLIST_FOREACH(node, &ctx->aio_handlers, node) {
+ /* If there aren't pending AIO operations, don't invoke callbacks.
+ * Otherwise, if there are no AIO requests, qemu_aio_wait() would
+ * wait indefinitely.
+ */
+ if (!node->deleted && node->io_flush) {
+ if (node->io_flush(node->e) == 0) {
+ continue;
+ }
+ busy = true;
+ }
+ if (!node->deleted && node->io_notify) {
+ events[count++] = event_notifier_get_handle(node->e);
+ }
+ }
+
+ ctx->walking_handlers--;
+
+ /* No AIO operations? Get us out of here */
+ if (!busy) {
+ return progress;
+ }
+
+ /* wait until next event */
+ for (;;) {
+ int timeout = blocking ? INFINITE : 0;
+ int ret = WaitForMultipleObjects(count, events, FALSE, timeout);
+
+ /* if we have any signaled events, dispatch event */
+ if ((DWORD) (ret - WAIT_OBJECT_0) >= count) {
+ break;
+ }
+
+ blocking = false;
+
+ /* we have to walk very carefully in case
+ * qemu_aio_set_fd_handler is called while we're walking */
+ node = QLIST_FIRST(&ctx->aio_handlers);
+ while (node) {
+ AioHandler *tmp;
+
+ ctx->walking_handlers++;
+
+ if (!node->deleted &&
+ event_notifier_get_handle(node->e) == events[ret - WAIT_OBJECT_0] &&
+ node->io_notify) {
+ node->io_notify(node->e);
+ progress = true;
+ }
+
+ tmp = node;
+ node = QLIST_NEXT(node, node);
+
+ ctx->walking_handlers--;
+
+ if (!ctx->walking_handlers && tmp->deleted) {
+ QLIST_REMOVE(tmp, node);
+ g_free(tmp);
+ }
+ }
+ }
+
+ return progress;
+}
+++ /dev/null
-/*
- * QEMU aio implementation
- *
- * Copyright IBM, Corp. 2008
- *
- * Authors:
- * Anthony Liguori <aliguori@us.ibm.com>
- *
- * This work is licensed under the terms of the GNU GPL, version 2. See
- * the COPYING file in the top-level directory.
- *
- * Contributions after 2012-01-13 are licensed under the terms of the
- * GNU GPL, version 2 or (at your option) any later version.
- */
-
-#include "qemu-common.h"
-#include "block.h"
-#include "qemu-queue.h"
-#include "qemu_socket.h"
-
-struct AioHandler
-{
- GPollFD pfd;
- IOHandler *io_read;
- IOHandler *io_write;
- AioFlushHandler *io_flush;
- int deleted;
- void *opaque;
- QLIST_ENTRY(AioHandler) node;
-};
-
-static AioHandler *find_aio_handler(AioContext *ctx, int fd)
-{
- AioHandler *node;
-
- QLIST_FOREACH(node, &ctx->aio_handlers, node) {
- if (node->pfd.fd == fd)
- if (!node->deleted)
- return node;
- }
-
- return NULL;
-}
-
-void aio_set_fd_handler(AioContext *ctx,
- int fd,
- IOHandler *io_read,
- IOHandler *io_write,
- AioFlushHandler *io_flush,
- void *opaque)
-{
- AioHandler *node;
-
- node = find_aio_handler(ctx, fd);
-
- /* Are we deleting the fd handler? */
- if (!io_read && !io_write) {
- if (node) {
- /* If the lock is held, just mark the node as deleted */
- if (ctx->walking_handlers) {
- node->deleted = 1;
- node->pfd.revents = 0;
- } else {
- /* Otherwise, delete it for real. We can't just mark it as
- * deleted because deleted nodes are only cleaned up after
- * releasing the walking_handlers lock.
- */
- QLIST_REMOVE(node, node);
- g_free(node);
- }
- }
- } else {
- if (node == NULL) {
- /* Alloc and insert if it's not already there */
- node = g_malloc0(sizeof(AioHandler));
- node->pfd.fd = fd;
- QLIST_INSERT_HEAD(&ctx->aio_handlers, node, node);
- }
- /* Update handler with latest information */
- node->io_read = io_read;
- node->io_write = io_write;
- node->io_flush = io_flush;
- node->opaque = opaque;
-
- node->pfd.events = (io_read ? G_IO_IN | G_IO_HUP : 0);
- node->pfd.events |= (io_write ? G_IO_OUT : 0);
- }
-}
-
-void aio_set_event_notifier(AioContext *ctx,
- EventNotifier *notifier,
- EventNotifierHandler *io_read,
- AioFlushEventNotifierHandler *io_flush)
-{
- aio_set_fd_handler(ctx, event_notifier_get_fd(notifier),
- (IOHandler *)io_read, NULL,
- (AioFlushHandler *)io_flush, notifier);
-}
-
-bool aio_pending(AioContext *ctx)
-{
- AioHandler *node;
-
- QLIST_FOREACH(node, &ctx->aio_handlers, node) {
- int revents;
-
- /*
- * FIXME: right now we cannot get G_IO_HUP and G_IO_ERR because
- * main-loop.c is still select based (due to the slirp legacy).
- * If main-loop.c ever switches to poll, G_IO_ERR should be
- * tested too. Dispatching G_IO_ERR to both handlers should be
- * okay, since handlers need to be ready for spurious wakeups.
- */
- revents = node->pfd.revents & node->pfd.events;
- if (revents & (G_IO_IN | G_IO_HUP | G_IO_ERR) && node->io_read) {
- return true;
- }
- if (revents & (G_IO_OUT | G_IO_ERR) && node->io_write) {
- return true;
- }
- }
-
- return false;
-}
-
-bool aio_poll(AioContext *ctx, bool blocking)
-{
- static struct timeval tv0;
- AioHandler *node;
- fd_set rdfds, wrfds;
- int max_fd = -1;
- int ret;
- bool busy, progress;
-
- progress = false;
-
- /*
- * If there are callbacks left that have been queued, we need to call then.
- * Do not call select in this case, because it is possible that the caller
- * does not need a complete flush (as is the case for qemu_aio_wait loops).
- */
- if (aio_bh_poll(ctx)) {
- blocking = false;
- progress = true;
- }
-
- /*
- * Then dispatch any pending callbacks from the GSource.
- *
- * We have to walk very carefully in case qemu_aio_set_fd_handler is
- * called while we're walking.
- */
- node = QLIST_FIRST(&ctx->aio_handlers);
- while (node) {
- AioHandler *tmp;
- int revents;
-
- ctx->walking_handlers++;
-
- revents = node->pfd.revents & node->pfd.events;
- node->pfd.revents = 0;
-
- /* See comment in aio_pending. */
- if (revents & (G_IO_IN | G_IO_HUP | G_IO_ERR) && node->io_read) {
- node->io_read(node->opaque);
- progress = true;
- }
- if (revents & (G_IO_OUT | G_IO_ERR) && node->io_write) {
- node->io_write(node->opaque);
- progress = true;
- }
-
- tmp = node;
- node = QLIST_NEXT(node, node);
-
- ctx->walking_handlers--;
-
- if (!ctx->walking_handlers && tmp->deleted) {
- QLIST_REMOVE(tmp, node);
- g_free(tmp);
- }
- }
-
- if (progress && !blocking) {
- return true;
- }
-
- ctx->walking_handlers++;
-
- FD_ZERO(&rdfds);
- FD_ZERO(&wrfds);
-
- /* fill fd sets */
- busy = false;
- QLIST_FOREACH(node, &ctx->aio_handlers, node) {
- /* If there aren't pending AIO operations, don't invoke callbacks.
- * Otherwise, if there are no AIO requests, qemu_aio_wait() would
- * wait indefinitely.
- */
- if (!node->deleted && node->io_flush) {
- if (node->io_flush(node->opaque) == 0) {
- continue;
- }
- busy = true;
- }
- if (!node->deleted && node->io_read) {
- FD_SET(node->pfd.fd, &rdfds);
- max_fd = MAX(max_fd, node->pfd.fd + 1);
- }
- if (!node->deleted && node->io_write) {
- FD_SET(node->pfd.fd, &wrfds);
- max_fd = MAX(max_fd, node->pfd.fd + 1);
- }
- }
-
- ctx->walking_handlers--;
-
- /* No AIO operations? Get us out of here */
- if (!busy) {
- return progress;
- }
-
- /* wait until next event */
- ret = select(max_fd, &rdfds, &wrfds, NULL, blocking ? NULL : &tv0);
-
- /* if we have any readable fds, dispatch event */
- if (ret > 0) {
- /* we have to walk very carefully in case
- * qemu_aio_set_fd_handler is called while we're walking */
- node = QLIST_FIRST(&ctx->aio_handlers);
- while (node) {
- AioHandler *tmp;
-
- ctx->walking_handlers++;
-
- if (!node->deleted &&
- FD_ISSET(node->pfd.fd, &rdfds) &&
- node->io_read) {
- node->io_read(node->opaque);
- progress = true;
- }
- if (!node->deleted &&
- FD_ISSET(node->pfd.fd, &wrfds) &&
- node->io_write) {
- node->io_write(node->opaque);
- progress = true;
- }
-
- tmp = node;
- node = QLIST_NEXT(node, node);
-
- ctx->walking_handlers--;
-
- if (!ctx->walking_handlers && tmp->deleted) {
- QLIST_REMOVE(tmp, node);
- g_free(tmp);
- }
- }
- }
-
- return progress;
-}
block-obj-y += qcow2.o qcow2-refcount.o qcow2-cluster.o qcow2-snapshot.o qcow2-cache.o
block-obj-y += qed.o qed-gencb.o qed-l2-cache.o qed-table.o qed-cluster.o
block-obj-y += qed-check.o
-block-obj-y += parallels.o nbd.o blkdebug.o sheepdog.o blkverify.o
+block-obj-y += parallels.o blkdebug.o blkverify.o
block-obj-$(CONFIG_WIN32) += raw-win32.o
block-obj-$(CONFIG_POSIX) += raw-posix.o
+
+ifeq ($(CONFIG_POSIX),y)
+block-obj-y += nbd.o sheepdog.o
block-obj-$(CONFIG_LIBISCSI) += iscsi.o
block-obj-$(CONFIG_CURL) += curl.o
block-obj-$(CONFIG_RBD) += rbd.o
block-obj-$(CONFIG_GLUSTERFS) += gluster.o
+endif
common-obj-y += stream.o
common-obj-y += commit.o
return aio_poll(qemu_aio_context, true);
}
+#ifdef CONFIG_POSIX
void qemu_aio_set_fd_handler(int fd,
IOHandler *io_read,
IOHandler *io_write,
qemu_set_fd_handler2(fd, NULL, io_read, io_write, opaque);
}
-#ifdef CONFIG_POSIX
void qemu_aio_set_event_notifier(EventNotifier *notifier,
EventNotifierHandler *io_read,
AioFlushEventNotifierHandler *io_flush)