#define VSP1_HAS_LIF (1 << 0)
#define VSP1_HAS_LUT (1 << 1)
#define VSP1_HAS_SRU (1 << 2)
+#define VSP1_HAS_BRU (1 << 3)
struct vsp1_platform_data {
unsigned int features;
}
/* Instantiate all the entities. */
- vsp1->bru = vsp1_bru_create(vsp1);
- if (IS_ERR(vsp1->bru)) {
- ret = PTR_ERR(vsp1->bru);
- goto done;
- }
+ if (vsp1->pdata.features & VSP1_HAS_BRU) {
+ vsp1->bru = vsp1_bru_create(vsp1);
+ if (IS_ERR(vsp1->bru)) {
+ ret = PTR_ERR(vsp1->bru);
+ goto done;
+ }
- list_add_tail(&vsp1->bru->entity.list_dev, &vsp1->entities);
+ list_add_tail(&vsp1->bru->entity.list_dev, &vsp1->entities);
+ }
vsp1->hsi = vsp1_hsit_create(vsp1, true);
if (IS_ERR(vsp1->hsi)) {
return -EINVAL;
}
+ pdata->features |= VSP1_HAS_BRU;
pdata->num_bru_inputs = 4;
return 0;