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718e3744 1/*
2 * Checksum routine for Internet Protocol family headers (C Version).
3 *
4 * Refer to "Computing the Internet Checksum" by R. Braden, D. Borman and
5 * C. Partridge, Computer Communication Review, Vol. 19, No. 2, April 1989,
6 * pp. 86-101, for additional details on computing this checksum.
7 */
8
9#include <zebra.h>
34204aac 10#include "checksum.h"
718e3744 11
d62a17ae 12int /* return checksum in low-order 16 bits */
9d303b37 13 in_cksum(void *parg, int nbytes)
718e3744 14{
d7c0a89a 15 unsigned short *ptr = parg;
d62a17ae 16 register long sum; /* assumes long == 32 bits */
d7c0a89a
QY
17 unsigned short oddbyte;
18 register unsigned short answer; /* assumes unsigned short == 16 bits */
718e3744 19
20 /*
21 * Our algorithm is simple, using a 32-bit accumulator (sum),
22 * we add sequential 16-bit words to it, and at the end, fold back
23 * all the carry bits from the top 16 bits into the lower 16 bits.
24 */
25
26 sum = 0;
d62a17ae 27 while (nbytes > 1) {
718e3744 28 sum += *ptr++;
29 nbytes -= 2;
30 }
31
d62a17ae 32 /* mop up an odd byte, if necessary */
718e3744 33 if (nbytes == 1) {
d62a17ae 34 oddbyte = 0; /* make sure top half is zero */
d7c0a89a 35 *((uint8_t *)&oddbyte) = *(uint8_t *)ptr; /* one byte only */
718e3744 36 sum += oddbyte;
37 }
38
39 /*
40 * Add back carry outs from top 16 bits to low 16 bits.
41 */
42
d62a17ae 43 sum = (sum >> 16) + (sum & 0xffff); /* add high-16 to low-16 */
44 sum += (sum >> 16); /* add carry */
45 answer = ~sum; /* ones-complement, then truncate to 16 bits */
46 return (answer);
718e3744 47}
efda3bb8
JD
48
49/* Fletcher Checksum -- Refer to RFC1008. */
6b143a68 50#define MODX 4102U /* 5802 should be fine */
efda3bb8 51
d62a17ae 52/* To be consistent, offset is 0-based index, rather than the 1-based
efda3bb8 53 index required in the specification ISO 8473, Annex C.1 */
d8a4e42b
JR
54/* calling with offset == FLETCHER_CHECKSUM_VALIDATE will validate the checksum
55 without modifying the buffer; a valid checksum returns 0 */
d7c0a89a
QY
56uint16_t fletcher_checksum(uint8_t *buffer, const size_t len,
57 const uint16_t offset)
efda3bb8 58{
d7c0a89a 59 uint8_t *p;
d62a17ae 60 int x, y, c0, c1;
d7c0a89a
QY
61 uint16_t checksum = 0;
62 uint16_t *csum;
d62a17ae 63 size_t partial_len, i, left = len;
64
65 if (offset != FLETCHER_CHECKSUM_VALIDATE)
66 /* Zero the csum in the packet. */
efda3bb8 67 {
d62a17ae 68 assert(offset
69 < (len - 1)); /* account for two bytes of checksum */
d7c0a89a 70 csum = (uint16_t *)(buffer + offset);
d62a17ae 71 *(csum) = 0;
efda3bb8
JD
72 }
73
d62a17ae 74 p = buffer;
75 c0 = 0;
76 c1 = 0;
77
78 while (left != 0) {
79 partial_len = MIN(left, MODX);
80
81 for (i = 0; i < partial_len; i++) {
82 c0 = c0 + *(p++);
83 c1 += c0;
84 }
85
86 c0 = c0 % 255;
87 c1 = c1 % 255;
88
89 left -= partial_len;
90 }
91
92 /* The cast is important, to ensure the mod is taken as a signed value.
93 */
94 x = (int)((len - offset - 1) * c0 - c1) % 255;
95
96 if (x <= 0)
97 x += 255;
98 y = 510 - c0 - x;
99 if (y > 255)
100 y -= 255;
101
102 if (offset == FLETCHER_CHECKSUM_VALIDATE) {
103 checksum = (c1 << 8) + c0;
104 } else {
105 /*
106 * Now we write this to the packet.
107 * We could skip this step too, since the checksum returned
108 * would
109 * be stored into the checksum field by the caller.
110 */
111 buffer[offset] = x;
112 buffer[offset + 1] = y;
113
114 /* Take care of the endian issue */
115 checksum = htons((x << 8) | (y & 0xFF));
116 }
117
118 return checksum;
efda3bb8 119}