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1#ifndef REPLAY_INTERNAL_H
2#define REPLAY_INTERNAL_H
3
4/*
5 * replay-internal.h
6 *
7 * Copyright (c) 2010-2015 Institute for System Programming
8 * of the Russian Academy of Sciences.
9 *
10 * This work is licensed under the terms of the GNU GPL, version 2 or later.
11 * See the COPYING file in the top-level directory.
12 *
13 */
14
80be169c 15/* Any changes to order/number of events will need to bump REPLAY_VERSION */
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16enum ReplayEvents {
17 /* for instruction event */
18 EVENT_INSTRUCTION,
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19 /* for software interrupt */
20 EVENT_INTERRUPT,
21 /* for emulated exceptions */
22 EVENT_EXCEPTION,
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23 /* for async events */
24 EVENT_ASYNC,
802f045a 25 /* for shutdown requests, range allows recovery of ShutdownCause */
b60c48a7 26 EVENT_SHUTDOWN,
802f045a 27 EVENT_SHUTDOWN_LAST = EVENT_SHUTDOWN + SHUTDOWN_CAUSE__MAX,
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28 /* for character device write event */
29 EVENT_CHAR_WRITE,
30 /* for character device read all event */
31 EVENT_CHAR_READ_ALL,
32 EVENT_CHAR_READ_ALL_ERROR,
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33 /* for audio out event */
34 EVENT_AUDIO_OUT,
35 /* for audio in event */
36 EVENT_AUDIO_IN,
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37 /* for random number generator */
38 EVENT_RANDOM,
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39 /* for clock read/writes */
40 /* some of greater codes are reserved for clocks */
41 EVENT_CLOCK,
42 EVENT_CLOCK_LAST = EVENT_CLOCK + REPLAY_CLOCK_COUNT - 1,
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43 /* for checkpoint event */
44 /* some of greater codes are reserved for checkpoints */
45 EVENT_CHECKPOINT,
46 EVENT_CHECKPOINT_LAST = EVENT_CHECKPOINT + CHECKPOINT_COUNT - 1,
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47 /* end of log event */
48 EVENT_END,
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49 EVENT_COUNT
50};
51
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52/* Asynchronous events IDs */
53
54enum ReplayAsyncEventKind {
8a354bd9 55 REPLAY_ASYNC_EVENT_BH,
e4ec5ad4 56 REPLAY_ASYNC_EVENT_BH_ONESHOT,
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57 REPLAY_ASYNC_EVENT_INPUT,
58 REPLAY_ASYNC_EVENT_INPUT_SYNC,
33577b47 59 REPLAY_ASYNC_EVENT_CHAR_READ,
63785678 60 REPLAY_ASYNC_EVENT_BLOCK,
646c5478 61 REPLAY_ASYNC_EVENT_NET,
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62 REPLAY_ASYNC_COUNT
63};
64
65typedef enum ReplayAsyncEventKind ReplayAsyncEventKind;
66
26bc60ac 67typedef struct ReplayState {
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68 /*! Cached clock values. */
69 int64_t cached_clock[REPLAY_CLOCK_COUNT];
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70 /*! Current icount - number of processed instructions. */
71 uint64_t current_icount;
26bc60ac 72 /*! Number of instructions to be executed before other events happen. */
13f26713 73 int instruction_count;
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74 /*! Type of the currently executed event. */
75 unsigned int data_kind;
76 /*! Flag which indicates that event is not processed yet. */
77 unsigned int has_unread_data;
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78 /*! Temporary variable for saving current log offset. */
79 uint64_t file_offset;
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80 /*! Next block operation id.
81 This counter is global, because requests from different
82 block devices should not get overlapping ids. */
83 uint64_t block_request_id;
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84 /*! Prior value of the host clock */
85 uint64_t host_clock_last;
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86 /*! Asynchronous event type read from the log */
87 int32_t read_event_kind;
88 /*! Asynchronous event id read from the log */
89 uint64_t read_event_id;
90 /*! Asynchronous event checkpoint id read from the log */
91 int32_t read_event_checkpoint;
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92} ReplayState;
93extern ReplayState replay_state;
94
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95/* File for replay writing */
96extern FILE *replay_file;
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97/* Instruction count of the replay breakpoint */
98extern uint64_t replay_break_icount;
99/* Timer for the replay breakpoint callback */
100extern QEMUTimer *replay_break_timer;
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101
102void replay_put_byte(uint8_t byte);
103void replay_put_event(uint8_t event);
104void replay_put_word(uint16_t word);
105void replay_put_dword(uint32_t dword);
106void replay_put_qword(int64_t qword);
107void replay_put_array(const uint8_t *buf, size_t size);
108
109uint8_t replay_get_byte(void);
110uint16_t replay_get_word(void);
111uint32_t replay_get_dword(void);
112int64_t replay_get_qword(void);
113void replay_get_array(uint8_t *buf, size_t *size);
114void replay_get_array_alloc(uint8_t **buf, size_t *size);
115
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116/* Mutex functions for protecting replay log file and ensuring
117 * synchronisation between vCPU and main-loop threads. */
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118
119void replay_mutex_init(void);
a36544d3 120bool replay_mutex_locked(void);
c16861ef 121
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122/*! Checks error status of the file. */
123void replay_check_error(void);
124
125/*! Finishes processing of the replayed event and fetches
126 the next event from the log. */
127void replay_finish_event(void);
128/*! Reads data type from the file and stores it in the
f186d64d 129 data_kind variable. */
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130void replay_fetch_data_kind(void);
131
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132/*! Advance replay_state.current_icount to the specified value. */
133void replay_advance_current_icount(uint64_t current_icount);
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134/*! Saves queued events (like instructions and sound). */
135void replay_save_instructions(void);
136
137/*! Skips async events until some sync event will be found.
138 \return true, if event was found */
139bool replay_next_event_is(int event);
140
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141/*! Reads next clock value from the file.
142 If clock kind read from the file is different from the parameter,
143 the value is not used. */
144void replay_read_next_clock(unsigned int kind);
145
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146/* Asynchronous events queue */
147
148/*! Initializes events' processing internals */
149void replay_init_events(void);
150/*! Clears internal data structures for events handling */
151void replay_finish_events(void);
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152/*! Returns true if there are any unsaved events in the queue */
153bool replay_has_events(void);
154/*! Saves events from queue into the file */
155void replay_save_events(int checkpoint);
156/*! Read events from the file into the input queue */
157void replay_read_events(int checkpoint);
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158/*! Adds specified async event to the queue */
159void replay_add_event(ReplayAsyncEventKind event_kind, void *opaque,
160 void *opaque2, uint64_t id);
c0c071d0 161
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162/* Input events */
163
164/*! Saves input event to the log */
165void replay_save_input_event(InputEvent *evt);
166/*! Reads input event from the log */
167InputEvent *replay_read_input_event(void);
168/*! Adds input event to the queue */
169void replay_add_input_event(struct InputEvent *event);
170/*! Adds input sync event to the queue */
171void replay_add_input_sync_event(void);
172
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173/* Character devices */
174
175/*! Called to run char device read event. */
176void replay_event_char_read_run(void *opaque);
177/*! Writes char read event to the file. */
178void replay_event_char_read_save(void *opaque);
179/*! Reads char event read from the file. */
180void *replay_event_char_read_load(void);
181
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182/* Network devices */
183
184/*! Called to run network event. */
185void replay_event_net_run(void *opaque);
186/*! Writes network event to the file. */
187void replay_event_net_save(void *opaque);
188/*! Reads network from the file. */
189void *replay_event_net_load(void);
190
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191/* VMState-related functions */
192
193/* Registers replay VMState.
194 Should be called before virtual devices initialization
195 to make cached timers available for post_load functions. */
196void replay_vmstate_register(void);
197
c92079f4 198#endif