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1/*
2 * GTK UI -- glarea opengl code.
3 *
4 * Requires 3.16+ (GtkGLArea widget).
5 *
6 * This work is licensed under the terms of the GNU GPL, version 2 or later.
7 * See the COPYING file in the top-level directory.
8 */
9
e16f4c87 10#include "qemu/osdep.h"
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11
12#include "trace.h"
13
14#include "ui/console.h"
15#include "ui/gtk.h"
16#include "ui/egl-helpers.h"
17
18#include "sysemu/sysemu.h"
19
20static void gtk_gl_area_set_scanout_mode(VirtualConsole *vc, bool scanout)
21{
22 if (vc->gfx.scanout_mode == scanout) {
23 return;
24 }
25
26 vc->gfx.scanout_mode = scanout;
27 if (!vc->gfx.scanout_mode) {
a4f113fd 28 egl_fb_destroy(&vc->gfx.guest_fb);
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29 if (vc->gfx.surface) {
30 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
31 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
32 }
33 }
34}
35
36/** DisplayState Callbacks (opengl version) **/
37
38void gd_gl_area_draw(VirtualConsole *vc)
39{
40 int ww, wh, y1, y2;
41
42 if (!vc->gfx.gls) {
43 return;
44 }
45
46 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
47 ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area);
48 wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area);
49
50 if (vc->gfx.scanout_mode) {
a4f113fd 51 if (!vc->gfx.guest_fb.framebuffer) {
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52 return;
53 }
54
a4f113fd 55 glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.guest_fb.framebuffer);
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56 /* GtkGLArea sets GL_DRAW_FRAMEBUFFER for us */
57
58 glViewport(0, 0, ww, wh);
59 y1 = vc->gfx.y0_top ? 0 : vc->gfx.h;
60 y2 = vc->gfx.y0_top ? vc->gfx.h : 0;
61 glBlitFramebuffer(0, y1, vc->gfx.w, y2,
62 0, 0, ww, wh,
63 GL_COLOR_BUFFER_BIT, GL_NEAREST);
64 } else {
65 if (!vc->gfx.ds) {
66 return;
67 }
68 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
69
70 surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
71 surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
72 }
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73
74 glFlush();
75 graphic_hw_gl_flushed(vc->gfx.dcl.con);
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76}
77
78void gd_gl_area_update(DisplayChangeListener *dcl,
79 int x, int y, int w, int h)
80{
81 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
82
83 if (!vc->gfx.gls || !vc->gfx.ds) {
84 return;
85 }
86
87 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
88 surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
89 vc->gfx.glupdates++;
90}
91
92void gd_gl_area_refresh(DisplayChangeListener *dcl)
93{
94 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
95
96 if (!vc->gfx.gls) {
97 if (!gtk_widget_get_realized(vc->gfx.drawing_area)) {
98 return;
99 }
100 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
46e19e14 101 vc->gfx.gls = qemu_gl_init_shader();
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102 if (vc->gfx.ds) {
103 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
104 }
105 }
106
107 graphic_hw_update(dcl->con);
108
109 if (vc->gfx.glupdates) {
110 vc->gfx.glupdates = 0;
111 gtk_gl_area_set_scanout_mode(vc, false);
112 gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
113 }
114}
115
116void gd_gl_area_switch(DisplayChangeListener *dcl,
117 DisplaySurface *surface)
118{
119 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
120 bool resized = true;
121
122 trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
123
124 if (vc->gfx.ds &&
125 surface_width(vc->gfx.ds) == surface_width(surface) &&
126 surface_height(vc->gfx.ds) == surface_height(surface)) {
127 resized = false;
128 }
129
130 if (vc->gfx.gls) {
131 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
132 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
133 surface_gl_create_texture(vc->gfx.gls, surface);
134 }
135 vc->gfx.ds = surface;
136
137 if (resized) {
138 gd_update_windowsize(vc);
139 }
140}
141
142QEMUGLContext gd_gl_area_create_context(DisplayChangeListener *dcl,
143 QEMUGLParams *params)
144{
145 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
146 GdkWindow *window;
147 GdkGLContext *ctx;
148 GError *err = NULL;
149
150 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
151 window = gtk_widget_get_window(vc->gfx.drawing_area);
152 ctx = gdk_window_create_gl_context(window, &err);
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153 if (err) {
154 g_printerr("Create gdk gl context failed: %s\n", err->message);
155 g_error_free(err);
156 return NULL;
157 }
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158 gdk_gl_context_set_required_version(ctx,
159 params->major_ver,
160 params->minor_ver);
161 gdk_gl_context_realize(ctx, &err);
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162 if (err) {
163 g_printerr("Realize gdk gl context failed: %s\n", err->message);
164 g_error_free(err);
165 g_clear_object(&ctx);
166 return NULL;
167 }
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168 return ctx;
169}
170
171void gd_gl_area_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx)
172{
173 /* FIXME */
174}
175
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176void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
177 uint32_t backing_id,
178 bool backing_y_0_top,
179 uint32_t backing_width,
180 uint32_t backing_height,
181 uint32_t x, uint32_t y,
182 uint32_t w, uint32_t h)
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183{
184 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
185
186 vc->gfx.x = x;
187 vc->gfx.y = y;
188 vc->gfx.w = w;
189 vc->gfx.h = h;
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190 vc->gfx.y0_top = backing_y_0_top;
191
192 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
193
2ff408de 194 if (backing_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) {
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195 gtk_gl_area_set_scanout_mode(vc, false);
196 return;
197 }
198
199 gtk_gl_area_set_scanout_mode(vc, true);
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200 egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
201 backing_id, false);
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202}
203
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204void gd_gl_area_scanout_disable(DisplayChangeListener *dcl)
205{
206 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
207
208 gtk_gl_area_set_scanout_mode(vc, false);
209}
210
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211void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
212 uint32_t x, uint32_t y, uint32_t w, uint32_t h)
213{
214 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
215
216 gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
217}
218
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219void gd_gl_area_scanout_dmabuf(DisplayChangeListener *dcl,
220 QemuDmaBuf *dmabuf)
221{
222#ifdef CONFIG_OPENGL_DMABUF
223 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
224
225 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
226 egl_dmabuf_import_texture(dmabuf);
227 if (!dmabuf->texture) {
228 return;
229 }
230
231 gd_gl_area_scanout_texture(dcl, dmabuf->texture,
232 false, dmabuf->width, dmabuf->height,
233 0, 0, dmabuf->width, dmabuf->height);
234#endif
235}
236
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237void gtk_gl_area_init(void)
238{
239 display_opengl = 1;
240}
241
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242int gd_gl_area_make_current(DisplayChangeListener *dcl,
243 QEMUGLContext ctx)
244{
245 gdk_gl_context_make_current(ctx);
246 return 0;
247}