return cursor_parse_xpm(cursor_left_ptr_xpm);
}
-QEMUCursor *cursor_alloc(int width, int height)
+QEMUCursor *cursor_alloc(uint16_t width, uint16_t height)
{
QEMUCursor *c;
size_t datasize = width * height * sizeof(uint32_t);
+ /* Modern physical hardware typically uses 512x512 sprites */
if (width > 512 || height > 512) {
return NULL;
}
return c;
}
-void cursor_get(QEMUCursor *c)
+QEMUCursor *cursor_ref(QEMUCursor *c)
{
c->refcount++;
+ return c;
}
void cursor_unref(QEMUCursor *c)