uint32_t hot_x, uint32_t hot_y)
{
SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl);
+ uint32_t width, height, texture;
ssd->have_hot = have_hot;
ssd->hot_x = hot_x;
trace_qemu_spice_gl_cursor(ssd->qxl.id, dmabuf != NULL, have_hot);
if (dmabuf) {
egl_dmabuf_import_texture(dmabuf);
- if (!dmabuf->texture) {
+ texture = qemu_dmabuf_get_texture(dmabuf);
+ if (!texture) {
return;
}
- egl_fb_setup_for_tex(&ssd->cursor_fb, dmabuf->width, dmabuf->height,
- dmabuf->texture, false);
+ width = qemu_dmabuf_get_width(dmabuf);
+ height = qemu_dmabuf_get_height(dmabuf);
+ egl_fb_setup_for_tex(&ssd->cursor_fb, width, height, texture, false);
} else {
egl_fb_destroy(&ssd->cursor_fb);
}
bool y_0_top = false; /* FIXME */
uint64_t cookie;
int fd;
+ uint32_t width, height, texture;
if (!ssd->have_scanout) {
return;
if (ssd->guest_dmabuf_refresh) {
QemuDmaBuf *dmabuf = ssd->guest_dmabuf;
+ width = qemu_dmabuf_get_width(dmabuf);
+ height = qemu_dmabuf_get_height(dmabuf);
+
if (render_cursor) {
egl_dmabuf_import_texture(dmabuf);
- if (!dmabuf->texture) {
+ texture = qemu_dmabuf_get_texture(dmabuf);
+ if (!texture) {
return;
}
/* source framebuffer */
- egl_fb_setup_for_tex(&ssd->guest_fb,
- dmabuf->width, dmabuf->height,
- dmabuf->texture, false);
+ egl_fb_setup_for_tex(&ssd->guest_fb, width, height,
+ texture, false);
/* dest framebuffer */
- if (ssd->blit_fb.width != dmabuf->width ||
- ssd->blit_fb.height != dmabuf->height) {
- trace_qemu_spice_gl_render_dmabuf(ssd->qxl.id, dmabuf->width,
- dmabuf->height);
+ if (ssd->blit_fb.width != width ||
+ ssd->blit_fb.height != height) {
+ trace_qemu_spice_gl_render_dmabuf(ssd->qxl.id, width,
+ height);
egl_fb_destroy(&ssd->blit_fb);
egl_fb_setup_new_tex(&ssd->blit_fb,
- dmabuf->width, dmabuf->height);
+ width, height);
fd = egl_get_fd_for_texture(ssd->blit_fb.texture,
&stride, &fourcc, NULL);
- spice_qxl_gl_scanout(&ssd->qxl, fd,
- dmabuf->width, dmabuf->height,
+ spice_qxl_gl_scanout(&ssd->qxl, fd, width, height,
stride, fourcc, false);
}
} else {
- trace_qemu_spice_gl_forward_dmabuf(ssd->qxl.id,
- dmabuf->width, dmabuf->height);
+ stride = qemu_dmabuf_get_stride(dmabuf);
+ fourcc = qemu_dmabuf_get_fourcc(dmabuf);
+ y_0_top = qemu_dmabuf_get_y0_top(dmabuf);
+ fd = qemu_dmabuf_dup_fd(dmabuf);
+
+ trace_qemu_spice_gl_forward_dmabuf(ssd->qxl.id, width, height);
/* note: spice server will close the fd, so hand over a dup */
- spice_qxl_gl_scanout(&ssd->qxl, dup(dmabuf->fd),
- dmabuf->width, dmabuf->height,
- dmabuf->stride, dmabuf->fourcc,
- dmabuf->y0_top);
+ spice_qxl_gl_scanout(&ssd->qxl, fd, width, height,
+ stride, fourcc, y_0_top);
}
- qemu_spice_gl_monitor_config(ssd, 0, 0, dmabuf->width, dmabuf->height);
+ qemu_spice_gl_monitor_config(ssd, 0, 0, width, height);
ssd->guest_dmabuf_refresh = false;
}
if (render_cursor) {
- int x, y;
+ int ptr_x, ptr_y;
+
qemu_mutex_lock(&ssd->lock);
- x = ssd->ptr_x;
- y = ssd->ptr_y;
+ ptr_x = ssd->ptr_x;
+ ptr_y = ssd->ptr_y;
qemu_mutex_unlock(&ssd->lock);
egl_texture_blit(ssd->gls, &ssd->blit_fb, &ssd->guest_fb,
!y_0_top);
egl_texture_blend(ssd->gls, &ssd->blit_fb, &ssd->cursor_fb,
- !y_0_top, x, y, 1.0, 1.0);
+ !y_0_top, ptr_x, ptr_y, 1.0, 1.0);
glFlush();
}