gd_keymap_windowing(const char *name) "backend=%s"
gd_gl_area_create_context(void *ctx, int major, int minor) "ctx=%p, major=%d, minor=%d"
gd_gl_area_destroy_context(void *ctx, void *current_ctx) "ctx=%p, current_ctx=%p"
+gd_motion_event(int ww, int wh, int ws, int x, int y) "ww=%d, wh=%d, ws=%d, x=%d, y=%d"
# vnc-auth-sasl.c
# vnc-auth-vencrypt.c
input_event_abs(int conidx, const char *axis, int value) "con %d, axis %s, value 0x%x"
input_event_mtt(int conidx, const char *axis, int value) "con %d, axis %s, value 0x%x"
input_event_sync(void) ""
-input_mouse_mode(int absolute) "absolute %d"
# sdl2-input.c
sdl2_process_key(int sdl_scancode, int qcode, const char *action) "translated SDL scancode %d to QKeyCode %d (%s)"
dbus_mouse_rel_motion(int dx, int dy) "dx=%d, dy=%d"
dbus_touch_send_event(unsigned int kind, uint32_t num_slot, uint32_t x, uint32_t y) "kind=%u, num_slot=%u, x=%d, y=%d"
dbus_update(int x, int y, int w, int h) "x=%d, y=%d, w=%d, h=%d"
+dbus_update_gl(int x, int y, int w, int h) "x=%d, y=%d, w=%d, h=%d"
dbus_clipboard_grab_failed(void) ""
dbus_clipboard_register(const char *bus_name) "peer %s"
dbus_clipboard_unregister(const char *bus_name) "peer %s"
+dbus_scanout_texture(uint32_t tex_id, bool backing_y_0_top, uint32_t backing_width, uint32_t backing_height, uint32_t x, uint32_t y, uint32_t w, uint32_t h) "tex_id:%u y0top:%d back:%ux%u %u+%u-%ux%u"
+dbus_gl_gfx_switch(void *p) "surf: %p"
+dbus_filter(unsigned int serial, unsigned int filter) "serial=%u (<= %u)"
+
+# egl-helpers.c
+egl_init_d3d11_device(void *p) "d3d device: %p"