console_txt_new(int w, int h) "%dx%d"
console_select(int nr) "%d"
console_refresh(int interval) "interval %d ms"
-displaysurface_create(void *display_surface, int w, int h) "surface=%p, %dx%d"
+displaysurface_create(int w, int h) "%dx%d"
displaysurface_create_from(void *display_surface, int w, int h, uint32_t format) "surface=%p, %dx%d, format 0x%x"
displaysurface_create_pixman(void *display_surface) "surface=%p"
displaysurface_free(void *display_surface) "surface=%p"
gd_keymap_windowing(const char *name) "backend=%s"
gd_gl_area_create_context(void *ctx, int major, int minor) "ctx=%p, major=%d, minor=%d"
gd_gl_area_destroy_context(void *ctx, void *current_ctx) "ctx=%p, current_ctx=%p"
+gd_motion_event(int ww, int wh, int ws, int x, int y) "ww=%d, wh=%d, ws=%d, x=%d, y=%d"
# vnc-auth-sasl.c
# vnc-auth-vencrypt.c
input_event_btn(int conidx, const char *btn, bool down) "con %d, button %s, down %d"
input_event_rel(int conidx, const char *axis, int value) "con %d, axis %s, value %d"
input_event_abs(int conidx, const char *axis, int value) "con %d, axis %s, value 0x%x"
+input_event_mtt(int conidx, const char *axis, int value) "con %d, axis %s, value 0x%x"
input_event_sync(void) ""
-input_mouse_mode(int absolute) "absolute %d"
# sdl2-input.c
sdl2_process_key(int sdl_scancode, int qcode, const char *action) "translated SDL scancode %d to QKeyCode %d (%s)"
xkeymap_keycodes(const char *name) "keycodes '%s'"
xkeymap_keymap(const char *name) "keymap '%s'"
+# clipboard.c
+clipboard_check_serial(int cur, int recv, bool ok) "cur:%d recv:%d %d"
+
# vdagent.c
vdagent_open(void) ""
vdagent_close(void) ""
+vdagent_disconnect(void) ""
vdagent_send(const char *name) "msg %s"
vdagent_send_empty_clipboard(void) ""
vdagent_recv_chunk(uint32_t size) "size %d"
vdagent_recv_msg(const char *name, uint32_t size) "msg %s, size %d"
vdagent_peer_cap(const char *name) "cap %s"
vdagent_cb_grab_selection(const char *name) "selection %s"
+vdagent_cb_grab_discard(const char *name, int cur, int recv) "selection %s, cur:%d recv:%d"
vdagent_cb_grab_type(const char *name) "type %s"
vdagent_cb_serial_discard(uint32_t current, uint32_t received) "current=%u, received=%u"
dbus_mouse_release(unsigned int button) "button %u"
dbus_mouse_set_pos(unsigned int x, unsigned int y) "x=%u, y=%u"
dbus_mouse_rel_motion(int dx, int dy) "dx=%d, dy=%d"
+dbus_touch_send_event(unsigned int kind, uint32_t num_slot, uint32_t x, uint32_t y) "kind=%u, num_slot=%u, x=%d, y=%d"
dbus_update(int x, int y, int w, int h) "x=%d, y=%d, w=%d, h=%d"
+dbus_update_gl(int x, int y, int w, int h) "x=%d, y=%d, w=%d, h=%d"
dbus_clipboard_grab_failed(void) ""
dbus_clipboard_register(const char *bus_name) "peer %s"
dbus_clipboard_unregister(const char *bus_name) "peer %s"
+dbus_scanout_texture(uint32_t tex_id, bool backing_y_0_top, uint32_t backing_width, uint32_t backing_height, uint32_t x, uint32_t y, uint32_t w, uint32_t h) "tex_id:%u y0top:%d back:%ux%u %u+%u-%ux%u"
+dbus_gl_gfx_switch(void *p) "surf: %p"
+dbus_filter(unsigned int serial, unsigned int filter) "serial=%u (<= %u)"
+
+# egl-helpers.c
+egl_init_d3d11_device(void *p) "d3d device: %p"