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1da177e4
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1/*
2 * lib/bitmap.c
3 * Helper functions for bitmap.h.
4 *
5 * This source code is licensed under the GNU General Public License,
6 * Version 2. See the file COPYING for more details.
7 */
8#include <linux/module.h>
9#include <linux/ctype.h>
10#include <linux/errno.h>
11#include <linux/bitmap.h>
12#include <linux/bitops.h>
13#include <asm/uaccess.h>
14
15/*
16 * bitmaps provide an array of bits, implemented using an an
17 * array of unsigned longs. The number of valid bits in a
18 * given bitmap does _not_ need to be an exact multiple of
19 * BITS_PER_LONG.
20 *
21 * The possible unused bits in the last, partially used word
22 * of a bitmap are 'don't care'. The implementation makes
23 * no particular effort to keep them zero. It ensures that
24 * their value will not affect the results of any operation.
25 * The bitmap operations that return Boolean (bitmap_empty,
26 * for example) or scalar (bitmap_weight, for example) results
27 * carefully filter out these unused bits from impacting their
28 * results.
29 *
30 * These operations actually hold to a slightly stronger rule:
31 * if you don't input any bitmaps to these ops that have some
32 * unused bits set, then they won't output any set unused bits
33 * in output bitmaps.
34 *
35 * The byte ordering of bitmaps is more natural on little
36 * endian architectures. See the big-endian headers
37 * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h
38 * for the best explanations of this ordering.
39 */
40
41int __bitmap_empty(const unsigned long *bitmap, int bits)
42{
43 int k, lim = bits/BITS_PER_LONG;
44 for (k = 0; k < lim; ++k)
45 if (bitmap[k])
46 return 0;
47
48 if (bits % BITS_PER_LONG)
49 if (bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
50 return 0;
51
52 return 1;
53}
54EXPORT_SYMBOL(__bitmap_empty);
55
56int __bitmap_full(const unsigned long *bitmap, int bits)
57{
58 int k, lim = bits/BITS_PER_LONG;
59 for (k = 0; k < lim; ++k)
60 if (~bitmap[k])
61 return 0;
62
63 if (bits % BITS_PER_LONG)
64 if (~bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
65 return 0;
66
67 return 1;
68}
69EXPORT_SYMBOL(__bitmap_full);
70
71int __bitmap_equal(const unsigned long *bitmap1,
72 const unsigned long *bitmap2, int bits)
73{
74 int k, lim = bits/BITS_PER_LONG;
75 for (k = 0; k < lim; ++k)
76 if (bitmap1[k] != bitmap2[k])
77 return 0;
78
79 if (bits % BITS_PER_LONG)
80 if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
81 return 0;
82
83 return 1;
84}
85EXPORT_SYMBOL(__bitmap_equal);
86
87void __bitmap_complement(unsigned long *dst, const unsigned long *src, int bits)
88{
89 int k, lim = bits/BITS_PER_LONG;
90 for (k = 0; k < lim; ++k)
91 dst[k] = ~src[k];
92
93 if (bits % BITS_PER_LONG)
94 dst[k] = ~src[k] & BITMAP_LAST_WORD_MASK(bits);
95}
96EXPORT_SYMBOL(__bitmap_complement);
97
98/*
99 * __bitmap_shift_right - logical right shift of the bits in a bitmap
100 * @dst - destination bitmap
101 * @src - source bitmap
102 * @nbits - shift by this many bits
103 * @bits - bitmap size, in bits
104 *
105 * Shifting right (dividing) means moving bits in the MS -> LS bit
106 * direction. Zeros are fed into the vacated MS positions and the
107 * LS bits shifted off the bottom are lost.
108 */
109void __bitmap_shift_right(unsigned long *dst,
110 const unsigned long *src, int shift, int bits)
111{
112 int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG;
113 int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
114 unsigned long mask = (1UL << left) - 1;
115 for (k = 0; off + k < lim; ++k) {
116 unsigned long upper, lower;
117
118 /*
119 * If shift is not word aligned, take lower rem bits of
120 * word above and make them the top rem bits of result.
121 */
122 if (!rem || off + k + 1 >= lim)
123 upper = 0;
124 else {
125 upper = src[off + k + 1];
126 if (off + k + 1 == lim - 1 && left)
127 upper &= mask;
128 }
129 lower = src[off + k];
130 if (left && off + k == lim - 1)
131 lower &= mask;
132 dst[k] = upper << (BITS_PER_LONG - rem) | lower >> rem;
133 if (left && k == lim - 1)
134 dst[k] &= mask;
135 }
136 if (off)
137 memset(&dst[lim - off], 0, off*sizeof(unsigned long));
138}
139EXPORT_SYMBOL(__bitmap_shift_right);
140
141
142/*
143 * __bitmap_shift_left - logical left shift of the bits in a bitmap
144 * @dst - destination bitmap
145 * @src - source bitmap
146 * @nbits - shift by this many bits
147 * @bits - bitmap size, in bits
148 *
149 * Shifting left (multiplying) means moving bits in the LS -> MS
150 * direction. Zeros are fed into the vacated LS bit positions
151 * and those MS bits shifted off the top are lost.
152 */
153
154void __bitmap_shift_left(unsigned long *dst,
155 const unsigned long *src, int shift, int bits)
156{
157 int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG;
158 int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
159 for (k = lim - off - 1; k >= 0; --k) {
160 unsigned long upper, lower;
161
162 /*
163 * If shift is not word aligned, take upper rem bits of
164 * word below and make them the bottom rem bits of result.
165 */
166 if (rem && k > 0)
167 lower = src[k - 1];
168 else
169 lower = 0;
170 upper = src[k];
171 if (left && k == lim - 1)
172 upper &= (1UL << left) - 1;
173 dst[k + off] = lower >> (BITS_PER_LONG - rem) | upper << rem;
174 if (left && k + off == lim - 1)
175 dst[k + off] &= (1UL << left) - 1;
176 }
177 if (off)
178 memset(dst, 0, off*sizeof(unsigned long));
179}
180EXPORT_SYMBOL(__bitmap_shift_left);
181
182void __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
183 const unsigned long *bitmap2, int bits)
184{
185 int k;
186 int nr = BITS_TO_LONGS(bits);
187
188 for (k = 0; k < nr; k++)
189 dst[k] = bitmap1[k] & bitmap2[k];
190}
191EXPORT_SYMBOL(__bitmap_and);
192
193void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
194 const unsigned long *bitmap2, int bits)
195{
196 int k;
197 int nr = BITS_TO_LONGS(bits);
198
199 for (k = 0; k < nr; k++)
200 dst[k] = bitmap1[k] | bitmap2[k];
201}
202EXPORT_SYMBOL(__bitmap_or);
203
204void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
205 const unsigned long *bitmap2, int bits)
206{
207 int k;
208 int nr = BITS_TO_LONGS(bits);
209
210 for (k = 0; k < nr; k++)
211 dst[k] = bitmap1[k] ^ bitmap2[k];
212}
213EXPORT_SYMBOL(__bitmap_xor);
214
215void __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
216 const unsigned long *bitmap2, int bits)
217{
218 int k;
219 int nr = BITS_TO_LONGS(bits);
220
221 for (k = 0; k < nr; k++)
222 dst[k] = bitmap1[k] & ~bitmap2[k];
223}
224EXPORT_SYMBOL(__bitmap_andnot);
225
226int __bitmap_intersects(const unsigned long *bitmap1,
227 const unsigned long *bitmap2, int bits)
228{
229 int k, lim = bits/BITS_PER_LONG;
230 for (k = 0; k < lim; ++k)
231 if (bitmap1[k] & bitmap2[k])
232 return 1;
233
234 if (bits % BITS_PER_LONG)
235 if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
236 return 1;
237 return 0;
238}
239EXPORT_SYMBOL(__bitmap_intersects);
240
241int __bitmap_subset(const unsigned long *bitmap1,
242 const unsigned long *bitmap2, int bits)
243{
244 int k, lim = bits/BITS_PER_LONG;
245 for (k = 0; k < lim; ++k)
246 if (bitmap1[k] & ~bitmap2[k])
247 return 0;
248
249 if (bits % BITS_PER_LONG)
250 if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
251 return 0;
252 return 1;
253}
254EXPORT_SYMBOL(__bitmap_subset);
255
256#if BITS_PER_LONG == 32
257int __bitmap_weight(const unsigned long *bitmap, int bits)
258{
259 int k, w = 0, lim = bits/BITS_PER_LONG;
260
261 for (k = 0; k < lim; k++)
262 w += hweight32(bitmap[k]);
263
264 if (bits % BITS_PER_LONG)
265 w += hweight32(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));
266
267 return w;
268}
269#else
270int __bitmap_weight(const unsigned long *bitmap, int bits)
271{
272 int k, w = 0, lim = bits/BITS_PER_LONG;
273
274 for (k = 0; k < lim; k++)
275 w += hweight64(bitmap[k]);
276
277 if (bits % BITS_PER_LONG)
278 w += hweight64(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));
279
280 return w;
281}
282#endif
283EXPORT_SYMBOL(__bitmap_weight);
284
285/*
286 * Bitmap printing & parsing functions: first version by Bill Irwin,
287 * second version by Paul Jackson, third by Joe Korty.
288 */
289
290#define CHUNKSZ 32
291#define nbits_to_hold_value(val) fls(val)
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292#define unhex(c) (isdigit(c) ? (c - '0') : (toupper(c) - 'A' + 10))
293#define BASEDEC 10 /* fancier cpuset lists input in decimal */
294
295/**
296 * bitmap_scnprintf - convert bitmap to an ASCII hex string.
297 * @buf: byte buffer into which string is placed
298 * @buflen: reserved size of @buf, in bytes
299 * @maskp: pointer to bitmap to convert
300 * @nmaskbits: size of bitmap, in bits
301 *
302 * Exactly @nmaskbits bits are displayed. Hex digits are grouped into
303 * comma-separated sets of eight digits per set.
304 */
305int bitmap_scnprintf(char *buf, unsigned int buflen,
306 const unsigned long *maskp, int nmaskbits)
307{
308 int i, word, bit, len = 0;
309 unsigned long val;
310 const char *sep = "";
311 int chunksz;
312 u32 chunkmask;
313
314 chunksz = nmaskbits & (CHUNKSZ - 1);
315 if (chunksz == 0)
316 chunksz = CHUNKSZ;
317
8c0e33c1 318 i = ALIGN(nmaskbits, CHUNKSZ) - CHUNKSZ;
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319 for (; i >= 0; i -= CHUNKSZ) {
320 chunkmask = ((1ULL << chunksz) - 1);
321 word = i / BITS_PER_LONG;
322 bit = i % BITS_PER_LONG;
323 val = (maskp[word] >> bit) & chunkmask;
324 len += scnprintf(buf+len, buflen-len, "%s%0*lx", sep,
325 (chunksz+3)/4, val);
326 chunksz = CHUNKSZ;
327 sep = ",";
328 }
329 return len;
330}
331EXPORT_SYMBOL(bitmap_scnprintf);
332
333/**
334 * bitmap_parse - convert an ASCII hex string into a bitmap.
335 * @buf: pointer to buffer in user space containing string.
336 * @buflen: buffer size in bytes. If string is smaller than this
337 * then it must be terminated with a \0.
338 * @maskp: pointer to bitmap array that will contain result.
339 * @nmaskbits: size of bitmap, in bits.
340 *
341 * Commas group hex digits into chunks. Each chunk defines exactly 32
342 * bits of the resultant bitmask. No chunk may specify a value larger
343 * than 32 bits (-EOVERFLOW), and if a chunk specifies a smaller value
344 * then leading 0-bits are prepended. -EINVAL is returned for illegal
345 * characters and for grouping errors such as "1,,5", ",44", "," and "".
346 * Leading and trailing whitespace accepted, but not embedded whitespace.
347 */
348int bitmap_parse(const char __user *ubuf, unsigned int ubuflen,
349 unsigned long *maskp, int nmaskbits)
350{
351 int c, old_c, totaldigits, ndigits, nchunks, nbits;
352 u32 chunk;
353
354 bitmap_zero(maskp, nmaskbits);
355
356 nchunks = nbits = totaldigits = c = 0;
357 do {
358 chunk = ndigits = 0;
359
360 /* Get the next chunk of the bitmap */
361 while (ubuflen) {
362 old_c = c;
363 if (get_user(c, ubuf++))
364 return -EFAULT;
365 ubuflen--;
366 if (isspace(c))
367 continue;
368
369 /*
370 * If the last character was a space and the current
371 * character isn't '\0', we've got embedded whitespace.
372 * This is a no-no, so throw an error.
373 */
374 if (totaldigits && c && isspace(old_c))
375 return -EINVAL;
376
377 /* A '\0' or a ',' signal the end of the chunk */
378 if (c == '\0' || c == ',')
379 break;
380
381 if (!isxdigit(c))
382 return -EINVAL;
383
384 /*
385 * Make sure there are at least 4 free bits in 'chunk'.
386 * If not, this hexdigit will overflow 'chunk', so
387 * throw an error.
388 */
389 if (chunk & ~((1UL << (CHUNKSZ - 4)) - 1))
390 return -EOVERFLOW;
391
392 chunk = (chunk << 4) | unhex(c);
393 ndigits++; totaldigits++;
394 }
395 if (ndigits == 0)
396 return -EINVAL;
397 if (nchunks == 0 && chunk == 0)
398 continue;
399
400 __bitmap_shift_left(maskp, maskp, CHUNKSZ, nmaskbits);
401 *maskp |= chunk;
402 nchunks++;
403 nbits += (nchunks == 1) ? nbits_to_hold_value(chunk) : CHUNKSZ;
404 if (nbits > nmaskbits)
405 return -EOVERFLOW;
406 } while (ubuflen && c == ',');
407
408 return 0;
409}
410EXPORT_SYMBOL(bitmap_parse);
411
412/*
413 * bscnl_emit(buf, buflen, rbot, rtop, bp)
414 *
415 * Helper routine for bitmap_scnlistprintf(). Write decimal number
416 * or range to buf, suppressing output past buf+buflen, with optional
417 * comma-prefix. Return len of what would be written to buf, if it
418 * all fit.
419 */
420static inline int bscnl_emit(char *buf, int buflen, int rbot, int rtop, int len)
421{
422 if (len > 0)
423 len += scnprintf(buf + len, buflen - len, ",");
424 if (rbot == rtop)
425 len += scnprintf(buf + len, buflen - len, "%d", rbot);
426 else
427 len += scnprintf(buf + len, buflen - len, "%d-%d", rbot, rtop);
428 return len;
429}
430
431/**
432 * bitmap_scnlistprintf - convert bitmap to list format ASCII string
433 * @buf: byte buffer into which string is placed
434 * @buflen: reserved size of @buf, in bytes
435 * @maskp: pointer to bitmap to convert
436 * @nmaskbits: size of bitmap, in bits
437 *
438 * Output format is a comma-separated list of decimal numbers and
439 * ranges. Consecutively set bits are shown as two hyphen-separated
440 * decimal numbers, the smallest and largest bit numbers set in
441 * the range. Output format is compatible with the format
442 * accepted as input by bitmap_parselist().
443 *
444 * The return value is the number of characters which would be
445 * generated for the given input, excluding the trailing '\0', as
446 * per ISO C99.
447 */
448int bitmap_scnlistprintf(char *buf, unsigned int buflen,
449 const unsigned long *maskp, int nmaskbits)
450{
451 int len = 0;
452 /* current bit is 'cur', most recently seen range is [rbot, rtop] */
453 int cur, rbot, rtop;
454
455 rbot = cur = find_first_bit(maskp, nmaskbits);
456 while (cur < nmaskbits) {
457 rtop = cur;
458 cur = find_next_bit(maskp, nmaskbits, cur+1);
459 if (cur >= nmaskbits || cur > rtop + 1) {
460 len = bscnl_emit(buf, buflen, rbot, rtop, len);
461 rbot = cur;
462 }
463 }
464 return len;
465}
466EXPORT_SYMBOL(bitmap_scnlistprintf);
467
468/**
469 * bitmap_parselist - convert list format ASCII string to bitmap
470 * @buf: read nul-terminated user string from this buffer
471 * @mask: write resulting mask here
472 * @nmaskbits: number of bits in mask to be written
473 *
474 * Input format is a comma-separated list of decimal numbers and
475 * ranges. Consecutively set bits are shown as two hyphen-separated
476 * decimal numbers, the smallest and largest bit numbers set in
477 * the range.
478 *
479 * Returns 0 on success, -errno on invalid input strings:
480 * -EINVAL: second number in range smaller than first
481 * -EINVAL: invalid character in string
482 * -ERANGE: bit number specified too large for mask
483 */
484int bitmap_parselist(const char *bp, unsigned long *maskp, int nmaskbits)
485{
486 unsigned a, b;
487
488 bitmap_zero(maskp, nmaskbits);
489 do {
490 if (!isdigit(*bp))
491 return -EINVAL;
492 b = a = simple_strtoul(bp, (char **)&bp, BASEDEC);
493 if (*bp == '-') {
494 bp++;
495 if (!isdigit(*bp))
496 return -EINVAL;
497 b = simple_strtoul(bp, (char **)&bp, BASEDEC);
498 }
499 if (!(a <= b))
500 return -EINVAL;
501 if (b >= nmaskbits)
502 return -ERANGE;
503 while (a <= b) {
504 set_bit(a, maskp);
505 a++;
506 }
507 if (*bp == ',')
508 bp++;
509 } while (*bp != '\0' && *bp != '\n');
510 return 0;
511}
512EXPORT_SYMBOL(bitmap_parselist);
513
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514/*
515 * bitmap_pos_to_ord(buf, pos, bits)
516 * @buf: pointer to a bitmap
517 * @pos: a bit position in @buf (0 <= @pos < @bits)
518 * @bits: number of valid bit positions in @buf
519 *
520 * Map the bit at position @pos in @buf (of length @bits) to the
521 * ordinal of which set bit it is. If it is not set or if @pos
96b7f341 522 * is not a valid bit position, map to -1.
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523 *
524 * If for example, just bits 4 through 7 are set in @buf, then @pos
525 * values 4 through 7 will get mapped to 0 through 3, respectively,
526 * and other @pos values will get mapped to 0. When @pos value 7
527 * gets mapped to (returns) @ord value 3 in this example, that means
528 * that bit 7 is the 3rd (starting with 0th) set bit in @buf.
529 *
530 * The bit positions 0 through @bits are valid positions in @buf.
531 */
532static int bitmap_pos_to_ord(const unsigned long *buf, int pos, int bits)
533{
96b7f341 534 int i, ord;
fb5eeeee 535
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536 if (pos < 0 || pos >= bits || !test_bit(pos, buf))
537 return -1;
fb5eeeee 538
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539 i = find_first_bit(buf, bits);
540 ord = 0;
541 while (i < pos) {
542 i = find_next_bit(buf, bits, i + 1);
543 ord++;
fb5eeeee 544 }
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545 BUG_ON(i != pos);
546
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547 return ord;
548}
549
550/**
551 * bitmap_ord_to_pos(buf, ord, bits)
552 * @buf: pointer to bitmap
553 * @ord: ordinal bit position (n-th set bit, n >= 0)
554 * @bits: number of valid bit positions in @buf
555 *
556 * Map the ordinal offset of bit @ord in @buf to its position in @buf.
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557 * Value of @ord should be in range 0 <= @ord < weight(buf), else
558 * results are undefined.
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559 *
560 * If for example, just bits 4 through 7 are set in @buf, then @ord
561 * values 0 through 3 will get mapped to 4 through 7, respectively,
96b7f341 562 * and all other @ord values return undefined values. When @ord value 3
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563 * gets mapped to (returns) @pos value 7 in this example, that means
564 * that the 3rd set bit (starting with 0th) is at position 7 in @buf.
565 *
566 * The bit positions 0 through @bits are valid positions in @buf.
567 */
568static int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits)
569{
570 int pos = 0;
571
572 if (ord >= 0 && ord < bits) {
573 int i;
574
575 for (i = find_first_bit(buf, bits);
576 i < bits && ord > 0;
577 i = find_next_bit(buf, bits, i + 1))
578 ord--;
579 if (i < bits && ord == 0)
580 pos = i;
581 }
582
583 return pos;
584}
585
586/**
587 * bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap
fb5eeeee 588 * @dst: remapped result
96b7f341 589 * @src: subset to be remapped
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590 * @old: defines domain of map
591 * @new: defines range of map
592 * @bits: number of bits in each of these bitmaps
593 *
594 * Let @old and @new define a mapping of bit positions, such that
595 * whatever position is held by the n-th set bit in @old is mapped
596 * to the n-th set bit in @new. In the more general case, allowing
597 * for the possibility that the weight 'w' of @new is less than the
598 * weight of @old, map the position of the n-th set bit in @old to
599 * the position of the m-th set bit in @new, where m == n % w.
600 *
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601 * If either of the @old and @new bitmaps are empty, or if @src and
602 * @dst point to the same location, then this routine copies @src
603 * to @dst.
fb5eeeee 604 *
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605 * The positions of unset bits in @old are mapped to themselves
606 * (the identify map).
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607 *
608 * Apply the above specified mapping to @src, placing the result in
609 * @dst, clearing any bits previously set in @dst.
610 *
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611 * For example, lets say that @old has bits 4 through 7 set, and
612 * @new has bits 12 through 15 set. This defines the mapping of bit
613 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
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614 * bit positions unchanged. So if say @src comes into this routine
615 * with bits 1, 5 and 7 set, then @dst should leave with bits 1,
616 * 13 and 15 set.
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617 */
618void bitmap_remap(unsigned long *dst, const unsigned long *src,
619 const unsigned long *old, const unsigned long *new,
620 int bits)
621{
96b7f341 622 int oldbit, w;
fb5eeeee 623
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624 if (dst == src) /* following doesn't handle inplace remaps */
625 return;
fb5eeeee 626 bitmap_zero(dst, bits);
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627
628 w = bitmap_weight(new, bits);
629 for (oldbit = find_first_bit(src, bits);
630 oldbit < bits;
631 oldbit = find_next_bit(src, bits, oldbit + 1)) {
632 int n = bitmap_pos_to_ord(old, oldbit, bits);
633 if (n < 0 || w == 0)
634 set_bit(oldbit, dst); /* identity map */
635 else
636 set_bit(bitmap_ord_to_pos(new, n % w, bits), dst);
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637 }
638}
639EXPORT_SYMBOL(bitmap_remap);
640
641/**
642 * bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit
643 * @oldbit - bit position to be mapped
644 * @old: defines domain of map
645 * @new: defines range of map
646 * @bits: number of bits in each of these bitmaps
647 *
648 * Let @old and @new define a mapping of bit positions, such that
649 * whatever position is held by the n-th set bit in @old is mapped
650 * to the n-th set bit in @new. In the more general case, allowing
651 * for the possibility that the weight 'w' of @new is less than the
652 * weight of @old, map the position of the n-th set bit in @old to
653 * the position of the m-th set bit in @new, where m == n % w.
654 *
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655 * The positions of unset bits in @old are mapped to themselves
656 * (the identify map).
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657 *
658 * Apply the above specified mapping to bit position @oldbit, returning
659 * the new bit position.
660 *
661 * For example, lets say that @old has bits 4 through 7 set, and
662 * @new has bits 12 through 15 set. This defines the mapping of bit
663 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
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664 * bit positions unchanged. So if say @oldbit is 5, then this routine
665 * returns 13.
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666 */
667int bitmap_bitremap(int oldbit, const unsigned long *old,
668 const unsigned long *new, int bits)
669{
96b7f341
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670 int w = bitmap_weight(new, bits);
671 int n = bitmap_pos_to_ord(old, oldbit, bits);
672 if (n < 0 || w == 0)
673 return oldbit;
674 else
675 return bitmap_ord_to_pos(new, n % w, bits);
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PJ
676}
677EXPORT_SYMBOL(bitmap_bitremap);
678
1da177e4 679/**
87e24802 680 * bitmap_find_free_region - find a contiguous aligned mem region
1da177e4
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681 * @bitmap: an array of unsigned longs corresponding to the bitmap
682 * @bits: number of bits in the bitmap
683 * @order: region size to find (size is actually 1<<order)
684 *
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PJ
685 * Find a sequence of free (zero) bits in a bitmap and allocate
686 * them (set them to one). Only consider sequences of length a
687 * power ('order') of two, aligned to that power of two, which
688 * makes the search algorithm much faster.
1da177e4 689 *
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690 * Return the bit offset in bitmap of the allocated sequence,
691 * or -errno on failure.
1da177e4
LT
692 */
693int bitmap_find_free_region(unsigned long *bitmap, int bits, int order)
694{
695 unsigned long mask;
87e24802 696 int nbits = 1 << order;
1da177e4
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697 int i;
698
87e24802 699 if (nbits > BITS_PER_LONG)
1da177e4
LT
700 return -EINVAL;
701
702 /* make a mask of the order */
87e24802 703 mask = (1UL << (nbits - 1));
1da177e4
LT
704 mask += mask - 1;
705
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706 /* run up the bitmap nbits at a time */
707 for (i = 0; i < bits; i += nbits) {
708 int index = i / BITS_PER_LONG;
1da177e4 709 int offset = i - (index * BITS_PER_LONG);
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710 if ((bitmap[index] & (mask << offset)) == 0) {
711 /* set region in bitmap */
1da177e4
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712 bitmap[index] |= (mask << offset);
713 return i;
714 }
715 }
716 return -ENOMEM;
717}
718EXPORT_SYMBOL(bitmap_find_free_region);
719
720/**
87e24802 721 * bitmap_release_region - release allocated bitmap region
1da177e4
LT
722 * @bitmap: a pointer to the bitmap
723 * @pos: the beginning of the region
724 * @order: the order of the bits to release (number is 1<<order)
725 *
726 * This is the complement to __bitmap_find_free_region and releases
727 * the found region (by clearing it in the bitmap).
728 */
729void bitmap_release_region(unsigned long *bitmap, int pos, int order)
730{
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731 int nbits = 1 << order;
732 unsigned long mask = (1UL << (nbits - 1));
733 int index = pos / BITS_PER_LONG;
1da177e4 734 int offset = pos - (index * BITS_PER_LONG);
87e24802 735
1da177e4
LT
736 mask += mask - 1;
737 bitmap[index] &= ~(mask << offset);
738}
739EXPORT_SYMBOL(bitmap_release_region);
740
87e24802
PJ
741/**
742 * bitmap_allocate_region - allocate bitmap region
743 * @bitmap: a pointer to the bitmap
744 * @pos: the beginning of the region
745 * @order: the order of the bits to allocate (number is 1<<order)
746 *
747 * Allocate (set bits in) a specified region of a bitmap.
748 * Return 0 on success, or -EBUSY if specified region wasn't
749 * free (not all bits were zero).
750 */
1da177e4
LT
751int bitmap_allocate_region(unsigned long *bitmap, int pos, int order)
752{
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PJ
753 int nbits = 1 << order;
754 unsigned long mask = (1UL << (nbits - 1));
755 int index = pos / BITS_PER_LONG;
1da177e4
LT
756 int offset = pos - (index * BITS_PER_LONG);
757
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PJ
758 /*
759 * We don't do regions of nbits > BITS_PER_LONG. The
1da177e4
LT
760 * algorithm would be a simple look for multiple zeros in the
761 * array, but there's no driver today that needs this. If you
87e24802
PJ
762 * trip this BUG(), you get to code it...
763 */
764 BUG_ON(nbits > BITS_PER_LONG);
1da177e4
LT
765 mask += mask - 1;
766 if (bitmap[index] & (mask << offset))
767 return -EBUSY;
768 bitmap[index] |= (mask << offset);
769 return 0;
770}
771EXPORT_SYMBOL(bitmap_allocate_region);